Nali Weapons 3 is a new weapon pack for Unreal Tournament, containing 17 new weapons, new pickups, ultra gore, nukes and more.
New NW3 pickup chargers. Unlike NW2, these are extremely low poly (around 20x less polys relative NW2 chargers).
Their glowing color can be customized to any RGB color of your choice, as well their animation (no animation, flickering, pulsing, fading, etc).
There is a second type of charger that besides the above customizations, you can also customize its texture and size (so if you have a clan server or so, you can have chargers with your logo or other art you come up with as admin).
Aight!
Nine!
ten :P
Glad to see this is still going :)
Will there be options in the editor to remove the pads below the pickups? Im not complaining at all (they look awesome) but there's the occasional map that looks better without the pads if the weapons are just lying on the ground, or are leaned up against a wall. Just to make it look like it blends into the environment a little better. (For an apocalyptic style map, it would look much better if it looked as though some fallen troops had dropped the items in battle for example.)
But in regular tournament maps such as Deck16, I would definitely keep them. ;) In that case they are perfect.
Btw, I really like the idea of customizeable color, texture and animations.
Personally I like a different color for each weapon. Graviton would be purple, freezer/bolt rifle would by cyan, flame tracker would be orange/yellow etc.
However it doesn't matter, this already goes beyond my standards :)
Yeah, the pads are completelly optional (from either the mod ini or ingame menus).
As for the colors, those are pretty much the colors I setup (by default) for the weapon (except the Freezer, which is pure white). But again, they can be changed by the end player/admin if he/she wishes to ofc. :)
Awesome!!!