The conclusion to the multi-award-winning Mystery Combat Man Franchise, MCM4 strives to be the best sequel to the worst mod ever made! The Mystery Combat Squad returns to an absurdist world of action and intrigue. Following the events of MCM3, a mysterious disruptor has broken into the time bank, setting off a catastrophic chain of events that threatens the timeline of the planet of the Earth. Who could have done this, and why? Whoever he his, he must be tracked down and brought to justice at any cost, and it's all down to the Mystery Combat Man to hunt him down across the space-time continuum. Will he succeed? It's all up to you, the player, in... Mystery Combat Man 4: The End of Time!
FEATURES:
A carefully-selected soundtrack that sets the tone of each level
Due to much-needed upgrades to the Source Engine, the ingame music's volume has been reduced to what most players would consider acceptable levels.
New friends and foes across multiple time periods, from punks, to clowns, soldiers, and everything in between.
A multitude of new weapons including, but not limited to, the famous Chicago Typewriter, The long-time FPS favorite known as the double-barreled shotgun, and most importantly, a scoped annabelle.
Extremely intense minigames the likes of which have never been seen in the Source Engine
Halo Dinosaurs
Highly engaging Ally and Enemy AI that continues to outperform all AAA games released in this decade
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Fallout wastelands or this comment section who wins
No One
hello??
Yes hello! You will not find a ModDB comment section more dead than this one, welcome to the wastelands
How goes the mystery-ing?
LIGEND IZ BACK!!!
Is this still in development?
It sure is!
oh this looks intresting
For lore purposes, is it important to play the rest of the series first?
Yes, prior knowledge of the series' chronology is very important