MWMC v4
Full VersionThe final release of MWMC. A game where the primary antagonist is a series of black and grey billboards and has a solid 2 levels revolving around elevator...
"My Weird Map Collection" A selection of 30 maps that I used to learn the ropes of Doombuilder. It actually has a plot (kind of) that you don't need to read about in like a txt or something, but it's strictly a beginners guide to gzdoom that I made in my spare time. I focused my efforts more into level design and pacing than into things like decoration and architecture so if that's what you looking for than this mod isn't for you, but if you like a fair challenge or are interested in early portfolio work, than feel free to tell me what you thought!
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The final release of MWMC. A game where the primary antagonist is a series of black and grey billboards and has a solid 2 levels revolving around elevator...
Sign of Torment is unique in comparison to mainstream wads. It utilizes features not commonly used in Boom maps, like silent teleports, friction, or jumppads...
Features: 1. All atacks are projectiles. No more annoying hitscan! Run, jump, roll, fly, swinging legs left and right - with enough skill and a bit of...
This is a small but lethal map with a frantic intro. Grab the super shotgun as soon as possible to have the highest chance of living.
A hyper-fast character-action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom.
Always wanted to make the Goldeneye Doom 2 mod more...Brutal. Decided to set out for it, but the maps were in the old format. I wanted to add some scripting...
how do you complete level 20? I've killed everybody on the room with the 2 cyberdemons, and flipped all the switches but nothing has opened up or anything. is this a bug?
The death of the second guys should've spawned in a buttload of enemies, including at one point a spidermastermind are you playing the most recent update?