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Mr.Freak's The Gallantry and the Meddling Foreigners
A long line of MFTG mods behind it, MFTGATMF combines the epic fleet-based combat of Undying Fury and the inane storyline of Mr.Freak's The Gallantry and the Retard Lords in a wholly satisfying and corruptive union.
Major Pain's Undead-
Major Pain finally had it with the Evil Deathlord's unreliable and suicidal minions. To that effect, Major Pain made a pact with the Devil and became a Death Lord as well. With that, he rose his dead miners that had served him when he was still a civilian in the old days, back in a now collapsed dimension. These miners lack the fruitiness of their contrasted enemies, but they seem to have become increasingly blood-thirsty.
Major Pain created a new set of warships, destined to bang the two newcomers - the Scorpy Confederacy and the League of Mailmen. However, lacking sufficient warfare knowledge, Major Pain wasn't ready for the two super powers, and was quickly being pushed back. Slowly, though, his numbers began to succeed, and he began to learn from his mistakes.
The Undead under Major Pain's control are classified much better than Guola's. Each ship has a particular class type, designing it's hull status and orders in the fleet.
The Addition of the League of Lawyers.
Four thousand years is a long time to hold a grudge... a grudge that could only be satisfied with blood. Lots of blood. As time passed, the ancient war between the League of Mailmen and the League of Lawyers became more than just a grudge. It became a gateway to the next, and deciding, battle of all time.
Only shortly before the League of Mailmen's intervention in the massive free for all that was quickly growing in scale in the region of No Man's Pants, Guola, the Evil Maniacal Evil Supreme Death Lord, had summoned an army great enough to challenge all forces in the area. However, the intervention of this new force greatly outweighed the demon's new warriors. Hence, he sent Major Pain to corrupt a distant force and bring them here.
Major Pain, however, knew what would happen if he gave up fresh victims to the Evil Death Lord. The realm Guola used to corrupt souls generally made them very stupid and incapable of doing anything right. To this effect, Major Pain, now a Death Lord himself with his own realm, sought to corrupt this League of Lawyers for himself, and become a super power in doing so.
The League of Lawyers were already evil. They were the only force the League of Mailmen really feared, to the extent of trying to drive them into this conflict and weaken them before the major battle broke out. But they were all too easily corrupted by Major Pain, and gladly became his own in exchange for one final battle against their rivals, the Mailmen.
With his forces using both Undead and Lawyer technology, Major Pain had hopes of fighting both the League of Mailmen and the blasted Scorpy Confederacy. With this in mind, he forged a master fleet larger than any other. The Undead Fleet of the Darker Tomorrow set out, and the galaxy did tremble.
Even so, after this meeting, Major Pain did not stop there in acquiring unholy allies. In the darkest reaches of true evilness, Major Pain did seek Diemos Hegemoth, wanderer of void, eater of twinkies. Diemos smiled upon Major Pain's rebuke and granted him control over an ever-growing demonic force known as the Diemons (He really wasn't that creative). These demons only further added to Major Pain's growing forces, easily making him capable of fighting any force in the galaxy.
Not new in the least to war-mongering, these fruity druggies will do anything to get some fresh victims. The GC and the UD had taken liberty in blowing up a number of their stations in the outter regions, and this attracted their full attention.
Focusing on immense size and sheer brutallity, the Confederacy is unreliably violent and has a bad habit of destroying everything. Reckless technology allows them to harness a number of deadly powers.
The Confederacy reformed their battle plans after a foreign power obliterated their expedition fleet. This new fleet was beyond other fleets as not only did they install new coffee machines but they also were on steroids. They saw this battle as an opportunity to bend over some fresh game, and thus summoned all of the Confederate's strength to the stand. The newly-developed Ring-class super ships, and the violently unsatisfied Renegade Gangs, all took part in this sudden explosion of cheese.
The Confederacy started off in local Alzerian space several thousand years back, quickly growing in a very complex culture that people are best to avoid.
The League of Mailmen
This distant culture of mailmen religiously defends their right to deliver Mail. For years their operatives have lived within the boarders of the Confederacy, relaying information that eventually lead to the great confrontation between two epic superpowers.
The League of Mailmen is lead by a council of Chairmen, each with a stupidly stereotypical name, such as "Earl", "Frank", and "PonyFace". While not sexually-oriented such as many of their foes, the Mailmen are extremely curious in their choice of military facilitation.
For thousands of years, the League of Mailmen have been at a standstill with their dreaded rival, the League of Lawyers. Until now, they've been conquering and expanding, preparing for the final, epic battle. That battle is now.
The League of Mailmen entered the battle to draw attention from the Lawyers, in an attempt to make them believe the Mailmen were expanding their power and growing out of control. This was to git them into entering the war, too, where they'd likely be battered heavily by the also newly-attacking Confederacy. The League of Mailmen, however, did not expect the Lawyers to arrive... Undead. This sudden super power quickly ravaged their expedition forces, and they realized that they had made a serious blunder. Calling upon their Galactic Empire, the League of Mailmen summoned all of their military might to bear, for war was at hand!
The League of Mailmen are not quite as dirty or disorganized as most of their enemies. Contrary to popular supersition, they are actually capable of something rumoured to be called "Tactics". Their violent upper cut at the fledgeling Confederates triggered a super-scale battle, as the Confederacy really wanted to bend them over. However, the League of Mailmen only truly fear the alienated Lawyers and their Undead commanders that now race towards them in a hauntingly invincible fashion. Not ones to back down from a chance to deliver mail, the League of Mailmen has brought their mightiest weapons to bear, and will not give up without a violent fight.
With an entire Empire to fuel them, the Mailmen fleets comprise of many strangely familiar designs, each falling into the same basic classes as other ships. However, a few new classes have been identified, such as the amusing-sounding Buster classes, and the curious Seraphs.
- For Starcraft 1.10 (Utilities provided in installer to downgrade to 1.10 and to play with friends over battle.LAN)
- Provides a completely new experience by changing all forms of how the game feels and plays
- Eat pie!
The mod is currently in internal alpha stages. Only select, well-known people have been selected for testing. The mod is expected to have an alpha release within a few weeks of this presentation for (hopefully) large-scale balance feedback and feature commentary.