This is a mod that allows you to customise additional settings that you are normally unable to.
If you use the mod in a video or stream, please link others to the mod in the description so that they know where to get it.
If you wish to talk more about the mod you can join Team Junkfish's Discord server (the creators of Monstrum) at Discord.gg and talk about it in the channel #monstrum-mods. This is also where in development versions are frequently posted.
Additionally, if you wish to find out more about the mod's development, its code, or want to help in a more direct way, you can join the Discord server dedicated to the mod at Discord.com . This server is not very active though.

Installation instructions can be found within the files of each version.

Versions 1.x are standalone mods and Versions 2.0+ use Partiality, which is available here: Github.com

Monstrum Extended Settings Mod Readme:
Below you will find help for managing the mod as well as additional information about it.
----------------------------------------------------------------------------------------------------
Installation Instructions (Read very carefully):
1. Extract and move the contents of this folder to the root directory of the Monstrum game on your computer. You can access this via Steam by clicking on the settings of the game and choosing "Browse local files".
2. Download "PartialityLauncher.zip" from Github.com . You may have to click on the title of the latest version or on the Assets drop down menu if you do not see the file.
3. Extract Partiality to a memorable place on your computer.
4. Launch the batch file called "Partiality Launcher" inside the Partiality folder.
5. Press on "File" and "Open Game" in the top left corner of the window.
6. Navigate to Monstrum's root directory and double click on the executable file called "Monstrum".
7. Tick the box for "Monstrum Extended Settings Mod.dll".
8. Press "Apply Mods" at the bottom of the window and wait until the window "Mod results" appears.
If you need additional help with the installation and usage of Partiality you can view a video by Partiality's creator on the process here: Youtube.com
Additionally, there is a video with German text specific to installing the mod available here: Youtube.com
IMPORTANT: If you used a previous standalone version of the mod (1.0, 1.1 or 1.2), you need to uninstall it before installing a newer Partiality version (2.0+).
----------------------------------------------------------------------------------------------------
Usage Instructions:
1. Navigate your file explorer to the root directory of the Monstrum game on your computer. As before, you can access this via Steam by clicking on the settings of the game and choosing "Browse local files".
2. Open the text file called "modSettings".
3. Read the instructions at the top and for each setting very carefully.
4. Change the settings to what you want.
5. Launch the game in one of the following ways:
- Steam;
- The executable file called "Monstrum" located in the game's root directory;
- The batch file called "Partiality Launcher Quick Launch" in the Partiality folder;
- The batch file called "Partiality Launcher" by pressing "Apply Mods" at the bottom of the window and "Yes" in the prompt that appears once the process is completed.
6. If the mod is installed correctly and your settings are in the right format, the mod will show confirmation text on the loading screen after starting a new game.
IMPORTANT: A few settings will require a full restart of the game for proper performance, which are labelled appropriately in the "modSettings" file. Most settings typically only require you to start a new game via the in-game menu to update. If the game stops reading your settings correctly, download the mod again to get a clean settings file.
----------------------------------------------------------------------------------------------------
How To Disable The Mod:
You can disable the mod in one of the following ways:
- Change the setting "Enable Mod" to false in the "modSettings" text file located in Monstrum's root directory.
- Untick the box for "Monstrum Extended Settings Mod" while running the Partiality Launcher and press "Apply Mods" at the bottom of the window.
----------------------------------------------------------------------------------------------------
How To Uninstall The Mod (Only step 1 is necessary, but the other steps will remove any additional folders and files left behind):
1. Access the Steam settings for Monstrum and click "VERIFY INTEGRITY OF GAME FILES..." under Properties/LOCAL FILES.
2. If any of the folders from the mod or those created by Partiality remain, remove them from Monstrum's root directory. These are:
- "ModDependencies"
- "Mods"
- "PartialityHashes"
- "Managed_backup" inside "Monstrum_Data"
3. If any of the files from the mod or those created by Partiality remain, remove them. These are:
- "HOOKS-Assembly-CSharp.dll", "mod dependencies go here", "MonoMod.RuntimeDetour.dll", "MonoMod.Utils.dll", "Partiality.dll", "patchedUnityEngine.pdb" and "YamlDotNet.dll" in "Managed" inside "Monstrum_Data"
- "appid"
- "consoleLog"
- "exceptionLog"
- "modSettings"
4. Uninstall Partiality by deleting the folder you created for it.
5. Delete this text file ("MESM Readme").
6. Delete the PartialityLauncher and Monstrum Extended Settings Mod zip files you downloaded if not deleted already.
----------------------------------------------------------------------------------------------------
General Information About The Mod And Other Notes:
This is a mod that allows you to customise additional settings that you are normally unable to.
If you use the mod in a video or stream, please link others to the mod in the description so that they know where to get it.
If you wish to talk more about the mod you can join Team Junkfish's Discord server (the creators of Monstrum) at Discord.gg and talk about it in the channel #monstrum-mods. This is also where in development versions are frequently posted.
Additionally, if you wish to find out more about the mod's development, its code, or want to help in a more direct way, you can join the Discord server dedicated to the mod at Discord.com . This server is not very active though.
If your mod stops working after using it for a while and a new settings file does not fix the issue, or the game does not run normally again after uninstalling the mod and validating Monstrum's files, download a clean copy of the game via the Steam console. There is a guide on the console available here: Steamcommunity.com
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Reporting Bugs Or Getting Further Help:
Please contact the creator of the mod on Discord at Precipitator#5613.
You can do this either by adding them as a friend or by joining Team Junkfish's Discord server (the creators of Monstrum) at Discord.gg and reporting the bug in the channel #monstrum-mods .
It would aid in solving the issue to upload the "consoleLog", "exceptionLog" and "modSettings" text files when reporting a bug. You must save the logs after the bug occurs, as each time you start Monstrum again these files are wiped.
IMPORTANT: Please do not contact any of the other people on the credits list for reporting bugs or getting help as they offered specialised assistance with development of the mod and do not know very much about how it works.
----------------------------------------------------------------------------------------------------
Credits:
- Precipitator#5613 - Developer of the mod.
- DevilNaiden#3379 - Early help through discussion about modding the game as well as motivation to develop the mod.
- Nils#3253 - Early remodelling of Many Monsters Mode to allow for the spawning of infinite monsters instead of just three. The Spawn Monsters In Starter Room Feature and Varying Monster Sizes Mode.
- bee#2660 - Creating advanced code to help with specific problems related to Partiality modding.
- ArieX - Steamcommunity.com - The creation of the Monstrum Multihack, which offered some late inspiration and code examples of additional features used in the M.E.S. mod.
- An anonymous person for creating the foundation for noclip mode and the cloning of items.

Additional thanks to Team Junkfish for developing Monstrum and allowing mods to be created for it as well as the many members of the Team Junkfish Discord server who provided motivation and aid in testing of the mod.
----------------------------------------------------------------------------------------------------
Changelog:
------------------------------------------------------------
Monstrum Extended Settings Mod V1.0 (Standalone) - 15/01/2020
Initial Release. Supports the following settings:
- Monster Speed Multiplier
- Seed
- Fiend Flicker/Aura Minimum Range
- Fiend Flicker/Aura Medium Range
- Fiend Flicker/Aura Maximum Range
- Inventory Size
- Chosen Monster
- Minimum Monster Spawntime
- Maximum Monster Spawntime
- Timescale
- Monster Wander Speed Multiplier
------------------------------------------------------------
Monstrum Extended Settings Mod V1.1 (Standalone) - 15/01/2020
Added Settings:
- Dark Ship mode with Powerable Lights mode variant.
- No Pre-filled Fuse Boxes mode.
------------------------------------------------------------
Monstrum Extended Settings Mod V1.2 (Standalone) - 15/01/2020
Added Settings:
- No Cameras mode.
- No Steam mode.
- Added the option to have a second and third monster. Semi-functional; extra monsters have incomplete AI.
- Debug mode.
------------------------------------------------------------
Monstrum Extended Settings Mod V2.0 (Partiality) - 29/06/2020
Changed the mod format from Standalone to Partiality.
-----
Added Settings:
- Extra Lives
- Custom Player Scale
- Player Movement Speed Multiplier
- Monster Animation Speed Multiplier - Also allows for scaling up of monster speed.
- Spawn Monster In Starter Room
- Monster Always Finds You In Hiding Spot
- Varying Monster Sizes
- Custom Monster Scale
- No Monster Stun Immunity
- Overpowered Hunter
- Aggressive Hunter
- Starter Room Region
- Pre-filled Fuse Boxes
- No Barricaded Doors
-----
Changes:
- Turned Three Monsters Mode into a fully functional Many Monsters Mode.
- Changed the implementation of the FOV customisation to affect the in-game FOV slider, which has a more persistent effect and allows for in-game customisation over a set FOV range.
- Made the inventory size setting not require the user to start a new game twice to use it.
- Added more functionality and customisability to debug mode, including noclip, invincibility mode, escape route sequence starter keybinds, monster activation and deactivation as well as radio cloning and some additional utilities. Text will display when debug mode is active when starting and winning a game.
-----
Other Notes:
- The mod can now be enabled or disabled via the settings.
- Diagnostics text has been added to the loading screen that appears upon starting a new game that tells you whether the mod is running correctly and whether the settings file has been read correctly. An option was also added that switches this off.
------------------------------------------------------------
Monstrum Extended Settings Mod V2.1 (Partiality) - 11.08.2020
-----
Note:
The features added in this version are not final. More settings may appear in each category and current ones may be improved in the future.
-----
Added Settings:
- Added Colours & Lights Settings category.
- Added some performance optimisation settings.
- Added in a early version 2 player split screen local multiplayer feature.
-----
Changes:
- Reworked the Many Monsters Mode spawning algorithm, which now spawns each monster at a unique time. This change also removes the lag that would occur as a result of spawning all monsters at once.
- Slightly optimised Many Monsters Mode Fiends' mind attack check.
- Moved Dark Ship mode and Powerable Lights to Colours & Lights Settings category.
- Made a few settings descriptions clearer.
-----
Bug Fixes:
- Fixed 0 monsters mode not working without debug mode.
- Fixed Fiend not flickering lights in a specific situation in Many Monsters Mode.
------------------------------------------------------------
Monstrum Extended Settings Mod V2.2 (Partiality) - 14.08.2020
-----
Added Settings:
- Added an early version of Crew VS Monster Mode, which lets the second player in multiplayer control the monster.
- Added spectation of the monster, which is integrated into Crew VS Monster Mode.
-----
Changes:
- Further developed Multiplayer Mode.
- Added multi-screen support to Multiplayer Mode.
-----
Bug Fixes:
- Fixed errors occurring due to V2.1's Many Monsters Mode Fiends' mind attack check optimisation when no Fiends were being used.
----------------------------------------------------------------------------------------------------

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Monstrum Extended Settings Mod V2.2

Monstrum Extended Settings Mod V2.2

Full Version 2 comments

As before, some minor fixes and feature additions. These will be further developed in the future.

Monstrum Extended Settings Mod V2.1

Monstrum Extended Settings Mod V2.1

Full Version

Some minor fixes and feature additions. These will be further developed in the future.

Monstrum Extended Settings Mod V2.0

Monstrum Extended Settings Mod V2.0

Full Version

Version 2.0 of the mod. Added Settings: - Extra Lives - Custom Player Scale - Player Movement Speed Multiplier - Monster Animation Speed Multiplier ...

Monstrum Extended Settings Mod V1.2

Monstrum Extended Settings Mod V1.2

Full Version 2 comments

Version 1.2 of the mod. Contains the dll, changelog and text file. Monstrum Extended Settings Mod V1.2 Added No Cameras mode. Added No Steam mode. Added...

Monstrum Extended Settings Mod V1.1

Monstrum Extended Settings Mod V1.1

Full Version

Version 1.1 of the mod. Contains the dll, changelog and text file. Monstrum Extended Settings Mod V1.1 Added Dark Ship mode with Powerable Lights mode...

Monstrum Extended Settings Mod V1.0

Monstrum Extended Settings Mod V1.0

Full Version

Version 1.0 of the mod. Contains the dll, changelog and text file. Monstrum Extended Settings Mod V1.0 Initial Release. Supports the following settings...

Comments
DutchBaller
DutchBaller

I put all the files in the right place but when I edit the settings it doesn't work the only thing the mod does for me is showing it's active in the loading screen.

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Precipitator
Thank you for the mod. Is it soon possible to disable those egg traps ?

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Precipitator Creator
Precipitator

I hadn't thought about that feature before, but I'll add it to my list. It would take quite a bit of effort to make that change though as it would involve drastically changing the Hunter's mechanics. I am presuming you would want them just to roam around like the other monsters.

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trevorluck
trevorluck

can you add an option that adds more probability to reduce junk items
or one that adds like more items?

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Precipitator Creator
Precipitator

Item statistic modification is on my feature ideas list. I will look more into how to support this feature past version 1.3, but with my current understanding of the item spawning system it may be quite difficult to implement.

Reply Good karma+2 votes
Aesteaus
Aesteaus

Just wanted to say it's a great mod full of ambition and customisation which Monstrum sorely lacked, which is why when I saw the features I just had to try it. Thank you for making this and I look forward to the updates, particularly the split spreen coop, it's exactly what I've wanted out of this game.

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