This a collection of my More Leaders Mod versions.
This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Description contains update notes, as always there is a installation guide in the download included, this version comes with the camera mod and always delete the old version
Known Issues
- Elite with carbine/beam rifle might not be infected properly
- You cannot command the pelican to attack units
- Sometimes the ai does nothing, I do not know a fix for it
- Sometimes the ai is stupid, I do not know a fix for it
Notes
- The normal upgrades in the unsc barrack do affect the rebel units
v0.134
- added visual changes to infected vehicles upgrades
- added more tactics to the floods ai
- buffed insurry infantry
- visual update to the weaponized pelican
- upgrade also changes the pelican for the transport power now
- fixed creep spawning in release
- added flood gravemind
v0.133
- fixed ai not attacking
- delayed special spawns from bomber, units are now timed but stronger
- fixed black spot for creep buildings
- buffed cyclops
- buffed odsts y abilities
- nerfed odst br damage
- Icons added
- flood unit upgrade affects more units (they do now affect vehicles and special units, but less than the original upgrades)
- Added infected deacon
- fixed pelican only being able to shot stuff infront of it
- Readded light for pelican
v0.132
- Fixed Flood base icons
- Fixed Fuel Rod Elite upgrade icon not appearing
- Added new infected Jackals for Plasma Pistol and Needler
- Fixed Fuel Rod Elite not working properly
- Added Pelican Upgrades
- Added Weaponized Pelican
- Removed Spirit
- Deacon has a fuel rod now
- Changed ODST to tech 1 units
- ODST do now use rockets and grenades
- ODST do now use Battle Rifle
- Changed ODST drop price from 100 to 150 supplies
- Removed changes to Repair Leader Power, it does now work like in the normal game
- Added new units to the ai, removed unused units from the ai
- The Flood ai is more likely to train units and actually do something
- Fixed Unit Upgrades for Covenant
- Fixed Brutetank Train animation
- Changed Brute price from 100 to 150 supplies
- Increased supply income for flood
- Fixed healing infected squads generate more units
- Fixed Infected Flamethrower
- Removed Recycle for Flood Buildings
- Added Infected Flamethrower upgrades to the unit upgrade (for flood)
- Reverse HotDrop readded
- Removed all creep base changes
v0.131
- fixed warthog, third upgrade prevented turret to shot
- added some other missing pictures
- changed gate maps a little
v0.13
- fixed flood base not buildable
- fixed infected unit upgrades
- fixed suicide grunts not trainable by the prophet
- fixed cyclops
- fixed infected vehicles not being able to move
- nerfed suicide grunts
- added icons to infected units
- added roots to the flood base and replaced the buildings
- made the builder and sporecloud drop exclusive to the drop upgrade
- reduced price and tech requirement for flood upgrades
- some infantry flood units can evade attacks
- Builderform cant move anymore and now always looks like a flood nest
- changed Honor Guard's textures
- changed some strings
v0.12
- Added Map Gate 1v1
- Added Map Gate 2v2
- Added Map Relic 1v1
- Added Map Arcadia 1v1
- Added Map Another Chasms 1v1
- Added Map Terminal Moraine 2v1
- Added Map Frozen Valley 3v1
- Added new textures for Brute Shot
- Added new textures for Needler
- Added new textures for Marines/Medic
- Added new textures for Carbine
- Added new textures for Beam Rifle
- Added new population upgrades
- Added new ground unit upgrades
- Added new air unit upgrades
- Added Insurrectionist Infantry
- Added Insurrectionist Sniper
- Added Insurrectionist Heavy Infantry
- Added Insurrectionist Modified Grizzly
- Added Police Base for Cutter, it can generate supplies and train Police/Pelicans
- ODST are now standalone Infantry for cutter
- Added Forge Drop : Cyclops
- Added animation for the Watchtower
- Added many icons
- Added Fuel Rod Elites including flood variant
- Added Carbine and Beam Rifle Elites
- Added Infected ODST model
- Added a new icon for infected units without specific model
- Added upgrades for flood units
- Added Flood Drop : Builderform
- Added Flood Drop : Sporecloud
- Added Flood Drop : Infected Elite
- Added Prophet Drop : Honor Guard
- Added Suicide Grunts to the Prophet
- Added Elites to Arbiter
- Removed Honor Guards, exclusive to the drop
- Removed Arbiters Elite Enforcer Drop
- Removed all extra pages and the units in it
- Removed all extra bases expect the police base
- Changed Icons for Insurrectionist, Flood and Arbiter
- Changed Bomber Form, it does now make swarms and sporeclouds too
- Lowered the population
- Fixed Shield upgrade
- Fixed Grizzly and Hawk upgrades
- Fixed strings in selection menu
- Fixed Insurrectionist leader power
- Bunch of other changes that I forgot
After i purchase the gauss cannon upgrade on warthogs, they can't shoot anymore but with the grenade launcher.
fixed
Will this work for private matches if multiple people are running it?
if all players in the lobby have the same version, then it will work in multiplayer too
the ai just trains a bunch of units and just stands there
Fixed it and included some other changes
for me the AI just build supple bases nothing else and when AI play rebels they do nothing just sit there idle
same thing for the flood too
Delete the mod and then install it, you still have leftover files in your mod
My problem is the ai. It wont do anything. Except they just build
reinstall the mod without overwriting the old files
this work for mircosoft halo wars?
yes
Love your mod! Few weird placeholders but cannot wait for forerunners!
Infecting an enemy prophet as the flood crashes the game as well.
Damn fine mod my dude, Can't stop playing as the flood and cov lol so damn addictive! Thanks for doing it!
I've played as the Rebels and with the necessary amount of reactors and money but i'm unable to build a rebel base in empty build spots.