Star Wars Mod for the Egosoft X3 series game, specifically Albion Prelude. This mod adds High quality ships, locations and sounds, as close as possible to the original films, something most people seem to loose focus of.

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New Dev Team Member and Introduction - Hello All! (Games : X³: Terran Conflict : Mods : Star Wars Mod Reborn : Forum : General Discussion : New Dev Team Member and Introduction - Hello All!) Locked
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Oct 21 2018 Anchor

Hello everyone.

Going forwards, I will be joining with Mik to help create the "Star Wars Mod for X4", utilizing his amazing ships and assets that you all have no-doubt enjoyed playing with here in X3. I will be helping a bit on the ship import and polishing side, but most of the work I do for the mod will be on the code side, setting up mod systems, AI, events, missions, and things like that.

Some of the mods I have contributed to/founded in the past:

Unified Force Mod for SR2 - Moddb.com

New Horizons / Fallen Republic Mods for Stellaris - Reddit.com // Youtube.com

And some other minor mods for X3, Stellaris and Skyrim.

Both me and Mik are very much looking forward to X4 and the immense updates in graphical quality and modding flexibility it will bring, and are very excited to get something amazing into your hands (and ours as well!).

Thank you all for your reviews of the mod and your help in promoting and rating it. It's very motivating to see so much praise!

Very nice to meet all of you. :)

Oct 22 2018 Anchor

Great news - hopefully X4 will not be a nightmare to mod and will not require NASA super computer to run.

Oct 22 2018 Anchor

We can only hope!

Oct 25 2018 Anchor

Just be careful you guys put too much work in before the game and mod setup is finalized, or at least sufficiently stable. It would be a nightmare to have to redo hours of work every time they released a patch, even a small one, wouldn't it? :o

Oct 29 2018 Anchor

We have enough details on the way ships are set up in X4 to get started on initial conversion work. ^^

Oct 30 2018 Anchor

We have enough details on the way ships are set up in X4 to get started on initial conversion work. ^^

Then let's hope it's not a buggy mess at launch that needs years of patches. >.<


...or change the gameplay into something we don't like or can't use (for Star Wars type ships)

Edited by: vanguardian1

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