Star Wars Mod for the Egosoft X3 series game, specifically Albion Prelude. This mod adds High quality ships, locations and sounds, as close as possible to the original films, something most people seem to loose focus of.
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Imperials are not classed as enemies | Locked | |
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Aug 23 2018 Anchor | ||
I am playing through the rebellion campaign (E-wing start) and the imperials are not classed as enemies. This means that they are showing as white and are harder to pick out of the list, the targeting system also does not swap to the next one when I kill the one I am currently targeting. I have set imperials as enemies. Do I need to do anything else to get this to display correctly? Thanks this has started working on its own, i made no changes but they started coming up as enemies, would be nice to know if it was part of the base game or the mod though as i have not played the base game much |
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