Star Wars Mod for the Egosoft X3 series game, specifically Albion Prelude. This mod adds High quality ships, locations and sounds, as close as possible to the original films, something most people seem to loose focus of.

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Codea Dose not recenize ships (Games : X³: Terran Conflict : Mods : Star Wars Mod Reborn : Forum : Bug Reports : Codea Dose not recenize ships) Locked
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Apr 17 2018 Anchor

so ive noticed that codea dose not recognize the laats, u-wings, and so far other small ships as transports. i was trying to use the uwing for salvage collection and laats as a tender for my ventilator. nor dose it recognize the ships for any other role.

Apr 24 2018 Anchor

Hi,


Hmm that is strange

Apr 24 2018 Anchor

to add to this i also noticed that m8s can dock but are not detected as bombers in codea even with all the necessary crew

Apr 29 2018 Anchor

Yeah, my Tie Hunters aren't recognized in my Imperial Gozanti TM.


Edit: They're recognized but only under Ships of the Commodore. I've never used Codea so I have no idea what I'm doing, but I feel like Hunters should fall under Fighter or something lol

Edited by: RaioVerusia

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