The 'official' interactive standalone reference manual for Might & Magic: Heroes 5.5. Made by dredknight. Download and install to use it.
Release notes:
added - artifact pane - The knowledge value at the moment of forging is now shown in the forged micro artifacts in brackets.
added - artifact pane - Artifact cost is now shown in brackets next to its name.
added - spell pane - better curse and bless hover description as well as prediction vs spellpower.
added - hero pane - Delete button added. The user can remove hero profiles from the "Choose a preset" pane.
added - town pane - "Duel mode" and "Known issues" sections.
added - town pane - Ability to change the size of the app size to fit laptop resolution (requires a restart) so it can fit laptop screens.
added - town pane - Ability to change application language
added - town pane - added a preview of for "Duel Mode" and new category for known ToTe issues that may cause game inconsistencies.
changed - global - right clicking on attributes that can be edited by the user now increase by 10 instead of being reduced by 1.
changed - global - Vivaldi font was changed with for 1-Vivaldi because it did not support cyrillic letters.
changed - global - font settings can be changed according to the loaded language pak. The settings are found in PROPERTIES directory of the pak file.
changed - global - minor design adjustments so the app items do not look ugly based on language text length.
changed - spell pane - Spell/Warcries/Rune data visualization is now presented into more pragmatic and visually pleasing way.
fixed - spell pane - Warcries clicked information was wrong.
fixed - spell pane - % values no longer go negative or above 100% (ressurect, raise dead, curse, bless, forgotfulness, celestial shield, deflect arrows) except where it is valid in the game formula.
fixed - spell pane - Conjure phoenix description and prediction is now shown properly when clicked/hovered.
fixed - spell pane - fire trap damage and mine count were reversed
fixed - creature pane - portraits for some creatures were inversed (Wyvern and the Foul Wyvern, and the Spectre and the Ghost, Djinn and Djinn Sultan)
fixed - hero pane - text was not displayed properly on the "save hero" tooltip.
Can you provide detailed information about blood rage?
For example, which effects will be given to each strong hold unit? and How much damage will be absorbed by blood rage? and How do we get or lose blood rage?
I can put some info about bloodrage damage absorption etc.. but creature specific skill levels can be seen in one big page inside any battle screen. There is a button with blood drop that you can click and check that.
Really love this tool. It's very beautiful and so helpful. I think the mini-artifact values are off though after RC8 (IIRC) when Deflaktor changed the values again.
For instance, the initiative formula still seems to be 1 + .75K, but unless I'm mistaken, I believe it was changed to 1 +.5K. Other values were nerfed somewhat as well.
Thank you! This will be changed for the next release!
i dont know why i can't use it for my game
What do you mean by "I cant use it"? Also there is a newer version of the manual.