As the United States is pulled into the second World War, you are assigned a covert mission to gather intel on current enemy strategies in the Pacific theatre. You are tasked with infiltrating an enemy base late at night. What you don't know, is that it won't be a simple in-and-out, but rather, a chase that will create more questions than answers. You will do whatever it takes to help gain an edge in the war.

Post news Report RSS Midnight Assault - Dev Log February 2024

Quarterly updates on the mod, mapping work done, art updates, bug fixes.

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feb24 screen2


feb24 screen1


feb24 screen3


- Hefty mapping efforts
- Campaign and Dogtag missions all laid out
- 5 maps completely finished
- Added stationary dogs
- Added art to add character to maps
- Fixed a handful of bugs (of course introduced some more)

Next:
- Continue mapping (hope to finish several more maps)
- Maybe start into the final levels (Challenge and Completionist maps)

Others:
- Let's Play Videos
- Finish Klooni
- Ideas for "Wolf3D How-To" videos

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