This module is based on Persistent World 4.5.1. A other PW submod? Yes, but this one is different, but somehow it isn't. In the past months I learned on what people count on a module. This is basically PW with add-ons, like an enchanted PW with a lot of new features and a good chance of keep getting developed. Everyone will be able to host a own server with scripts. You can get scripts easily by applying on the forums with no problems, as long as the project is serious and really "sense sable". Something not-sense able is like hosting a local machine for 3 friends. A Helping Hand charity sponsors parts of servers to make your server able using the scripts and a database. The module still can be played without scripts.
The module will transform into an other module. So this module is closed and won't be developed anymore. It's sad to say but this module didn't develop...
transformation of medieval realms to kingdom of andria
Hey, Medieval Realms will go 1.1 tomorrow at 4 PM, watch here: The patch contains: - Adjusted weather effects/...
medieval realms - 1.1 patch & new server
Medieval Realms will launch it 1 hour and 30 minutes, counter... There will be directly one HCRP server online but no PW style server. If you don't want...
medieval realms - launch 1.0 open beta
So, we are back with some news! We added a new scene prop called: mr_animated_fog which creates in an area of 5 meters moving fog. We improved the house...
medieval realms - new content/information
Hey, after some time we are back with some new news. New Admin Functions - Teleport a player to the admins position - Change hour/fog and weather/wind...
medieval realms - big update
Hey, we've made a lot of progress in the past days. We created our forums (medieval-realms.net) and did work on the module. Animations: We have implanted...
medieval realms - new information
Medieval Realms is based on Persistent World 4.5.1. A other PW submod? Yes, but this one is different, but somehow it isn't. In the past months I learned...
medieval realms - a new mod
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