This module is based on Persistent World 4.5.1. A other PW submod? Yes, but this one is different, but somehow it isn't. In the past months I learned on what people count on a module. This is basically PW with add-ons, like an enchanted PW with a lot of new features and a good chance of keep getting developed. Everyone will be able to host a own server with scripts. You can get scripts easily by applying on the forums with no problems, as long as the project is serious and really "sense sable". Something not-sense able is like hosting a local machine for 3 friends. A Helping Hand charity sponsors parts of servers to make your server able using the scripts and a database. The module still can be played without scripts.

Post news Report RSS Medieval Realms - Launch 1.0 Open Beta

Medieval Realms will launch it 1 hour and 30 minutes, counter... There will be directly one HCRP server online but no PW style server. If you don't want to play on HCRP then you will have to wait until a normal PW style ...

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Medieval Realms will launch it 1 hour and 30 minutes, counter: Itsalmo.st

There will be directly one HCRP server online but no PW style server.
If you don't want to play on HCRP then you will have to wait until a normal PW style server (normal conquest) is hosted by someone. If you want to host a server, go ahead, download the Dedicated Server Files and follow the instructions. If you want scripts (gear saving) and so on then you have to write an Medieval Realms Application on our forums: Medieval-realms.net or you have to write Meijk Vandat on Steam: Steamcommunity.com, Scripts are free!

Only the developers, so the official Medieval Realms team can host the HCRP mode.
This version is open beta, so please report every bug you find.

Download:
Medieval Realms 1.0 - Open Beta


Ah.. I nearly forgot it, check out our HCRP Trailer, it's not the best one, but I had fun making it:

Important: Never use HDR or Dynamic Lighting with this module due to we use different shadows/shaders, skyboxes and scene ligting.
Always use Realistic Shadow on Plants otherwise your night looks bugged/glitchy.
To guarantee the quality of the module and the graphic we have here 2 recommended graphic settings:

Lowest recommended settings:
Rendering Method: DirectX 9
Antialiasing: None
Shader Quality: Low
Shadow Quality: Low
HDR Mode: Off
High-Contrast Tonemap: No
Depth-Effects: No
Instancing: No
Grass Density: 50%
Realistic Shadow on Plants: Full
Tree Detail: Medium
Tree Degrade Distance: 50%
Character Detail: As you want
Character Shadow Detail: As you want
Corpses: 10
Rag Dolls: 10
Blood: On
Dynamic Lighting: No
Character Shadow: No
Environment Shadow: No
High Detail Particle System: Yes
Anisotropic Filtering: Yes
Fast Water Reflections: Yes

Highest recommended settings:
Rendering Method: DirectX 9
Antialiasing: Custom
Shader Quality: Ultra High
Shadow Quality: 100%
HDR Mode: Off
High-Contrast Tonemap: Yes
Depth-Effects: Yes
Instancing: No
Grass Density: 100%
Realistic Shadow on Plants: Full
Tree Detail: Full/High
Tree Degrade Distance: 100%
Character Detail: Full
Character Shadow Detail: Full
Corpses: 150
Rag Dolls: Unlimited
Blood: On
Dynamic Lighting: No
Character Shadow: Yes
Environment Shadow: Yes
High Detail Particle System: Yes
Anisotropic Filtering: Yes
Fast Water Reflections: Yes

See you in game, I hope we have fun and I hope this mod has future!

Meijk Vandat

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Himjar
Himjar - - 266 comments

I will be sure to check it out now!

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