MechWarrior: Living Legends is a total conversion mod for Crysis Wars turned standalone, mixing BattleTech's combined-arms warfare and universe with BattleField's vast open maps and domination style gameplay.

Post news Report RSS Release Announcement - MechWarrior: Living Legends 0.5.0 Open Beta

It is with great pride that I announce the immediate release of MechWarrior: Living Legends 0.5.0 Open Beta. In addition to numerous bug fixes, performance improvements and gameplay additions this release adds the long-0utstanding Solaris Arena gamemode to the list of playable game types with none other than the supremely talented voice actor George Ledoux to reprise his role as the original voice of Solaris Arena announcer Duncan Fisher.

Posted by on

It is with great pride that I announce the immediate release of MechWarrior: Living Legends 0.5.0 Open Beta.

In addition to numerous bug fixes, performance improvements and gameplay additions this release adds the long-outstanding Solaris Arena gamemode to the list of playable game types with none other than the supremely talented voice actor George Ledoux to reprise his role as the original voice of Solaris Arena announcer Duncan Fisher.

Click here for the MWLL 0.5.0 Installer

New Features
- new game mode : Solaris Arena (SA)
- new game mode : Last Man Standing (LMS)
- SA/LMS custom scoring & awards system (differs from TSA/TC)
- map auto-downloader system enabled with custom z-lib extractor library
- TC maps can be used for TSA and ToS game modes
- new Solaris Arena map: SA_Glory
- new Solaris Arena map: SA_HelsGate
- new Solaris Arena map: SA_Jungle
- new Terrain Control map: TC_Sandblasted
- Duncan Fisher Solaris Arena Announcer audio
- single bay ‘Mech hangar prefab
- SA stadium model & crowd texture
- SA camtower model
- SA promotional posters
- SA clan recruitment posters
- numerous other features...

Optimisations
- heavily optimised TC_DeathValley map to reduce drawcalls and texture memory usage
- class based sound channel calling system for vehicles
- various Oneshot and MaxChannels issues resolved with sound palette
- tracked vehicle handling improved globally, less slip on inclined surfaces
- several particles have been refactored (ex. PPC, AC2/5, LRM trails) to improve performance
- numerous other improvements...
Balance
- new Uziel “D” and “E” variants
- AC10/UAC10 now have faster projectile speed
- AC10/UAC10 primary and secondary damage improved
- lowered tonnage for Clan Medium and Large Heavy Lasers
- corrected Sparrowhawk variants
- laser weapons now make audible impact sounds
- screen shake from SRM/SSRM/ATM reduced
- aerospace must land to rearm by default
- hitboxes improved for all ground vehicles, Madcat, Mk2
- BA TAG range increased to 550m
- Removed UAC “double jeopardy” cooldown penalty
- numerous other improvements and changes...

Support for regular Crysis has been discontinued, as of 0.5.0 MWLL will only support Crysis Wars.

Release Screenshots

Post comment Comments
Sharkz
Sharkz - - 131 comments

Great news as I mentioned before. Covered this on Mod Sentry: Modsentry.com

Reply Good karma Bad karma+1 vote
Kaikkivaltias
Kaikkivaltias - - 49 comments

Awesomeness. Just plain awesomeness.

Reply Good karma Bad karma+2 votes
56er
56er - - 1,253 comments

Cyrsis Wars is free, right?

Reply Good karma Bad karma+1 vote
Terminator7240
Terminator7240 - - 91 comments

i doubt it.

Reply Good karma Bad karma+1 vote
Cygma
Cygma - - 24 comments

Crysis Wars is not free, but you should be able to get it for about $10. It comes bundled with Crysis Warhead, for which it is the multiplayer part.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: