MechWarrior: Living Legends is a total conversion mod for Crysis Wars turned standalone, mixing BattleTech's combined-arms warfare and universe with BattleField's vast open maps and domination style gameplay.

Post news Report RSS MechWarrior: Living Legends - Weekly Update XII

Welcome to June's fourth and the twelfth overall weekly update by the team of the Crysis total conversion modification MECHWARRIOR: LIVING LEGENDS. We'll start out with the textured four variants of the Inner Sphere's Mauler and continue with various impressions from SA_Sandblasted. Again, a number of playtest impressions will conclude this update.

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Welcome to June's fourth and the twelfth overall weekly update by the team of the Crysis total conversion modification MECHWARRIOR: LIVING LEGENDS.

June has come to an end and wow, it's been a super-busy and productive week. Huge steps in terms of polishing and stabilising have been taken and we're proud to present to you one of the most extensive weekly updates we've had so far. We'll start out with the textured four variants of the Inner Sphere's Mauler and continue with various impressions from SA_Sandblasted. Again, a number of playtest impressions will conclude this update. We recommend to check them out carefully, because there are yet again exciting things to see: yes, it'll be possible to take certain vehicles under water and even fight there.

Four Variants With Textures: Inner Sphere Mauler

Early in April, we introduced to you this Inner Sphere's assault Mech. Finally, it has received its textures which we are proud to present to you today. For size comparison reasons, there's an Elemental in one of the screenshots and for reasons of completeness, the variants have been explained again.

Inner Sphere Mauler - Four Variants with Textures

Progress Report: SA_Sandblasted

One of the team's most recent additions, Rolke, is more and more turning out to be an invaluable asset when it comes to level art: many of the assets you'll see when playing SA_Sandblasted have been created or at least modified by him, who originally joined as a level designer but has proven his value as an environmental artist. Check out some of the most recent changes to MWLL's desert map on the screenshot and panoramas below.

SA_Sandblasted - New pyramids and other assetsSA_Sandblasted - New pyramids and other assetsSA_Sandblasted - New pyramids and other assets
SA_Sandblasted - New Panoramas (WU XII)SA_Sandblasted - New Panoramas (WU XII)SA_Sandblasted - New Panoramas (WU XII)

Playtest Impressions

Again, here are a few pictures from this week's playtest.

Playtest Impressions June IVPlaytest Impressions June IVPlaytest Impressions June IV

Playtest Impressions June IVPlaytest Impressions June IV
Post comment Comments
FaceCake27
FaceCake27 - - 53 comments

Brilliant! The picture with the mechs underwater reminds me of Pirates of the Carribean. This is no longer a mod, its a whole different game!

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Bäver33
Bäver33 - - 468 comments

agreed

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Tust
Tust - - 41 comments

I remember a passage of MW4 where they were saying that Mechs can't go in water that goes over there Knees.

Well I was missing that feature anyway so don't bother about.

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Kasechemui
Kasechemui - - 119 comments

this is bull**it
the programmers of MW4 did many mistakes, never trust any backgroundinformation of their games ;)

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Shadowmetroid
Shadowmetroid - - 393 comments

Underwater warfare with mechs....I can't wait!!!

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Fugitmdup
Fugitmdup - - 611 comments

Great update guys, keep up the great work :).

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Spooboy
Spooboy - - 2,028 comments

Will we get to also drive in boats or some kind of underwater vehicals besides Mechs?

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Mjolnir_Zero
Mjolnir_Zero - - 24 comments

don't think this is likely on the boat thing

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KyboshLinn
KyboshLinn - - 1 comments

No boats for me, just gimme a good ole Scat and I will be happy!

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