Max Payne made new friends with characters from different fandoms, neutralized all criminals and terrorists, stopped villains and saved the world from overheating, pollution and WW III. After defeating Evil he and his comrades were bored so they built several simulations that will let heroes get back to their games and repeat their adventures with desired modifications. And Max Payne 2: Revisited Remix was the modification of 2004's events that Max outlived. He is not alone, there are many other friendly and hostile characters that don't suit dark atmosphere of Max Payne 2 but are still good to meet Max eventually.

Installation instruction is here Moddb.com. Never ask me again how to fix errors on launch. Installing 1.01 patch and all parts in reverse sequence can solve all of your problems.

Originally this mod was shitty copypaste of DeXiaZ's work known as Crack: Revisited Remix. Back then I had no experience but now I can make some specific content all by my self. I will fix my mistakes about modding and I will release something worthy as work is done.

THE MOD IS TBD BUT YOU CAN STILL TRY OUT TESTING VERSION OF IT

PRE-FINAL PART 1 VERSION FOR TEST: Pre-final version of C:RR

PART 2: CrackRevisitedRemixbyGeraPayne Part2 PART 3: C:RR Part 3 (renamed Part 1.5)

YOU ALSO NEED V.1.01 PATCH
LINKS: MAX PAYNE 2 V.1.01 OFFICIAL PATCH or MAX PAYNE 2 V.1.01 PATCH MANUAL INSTALLATION PACK


I MADE A SPECIAL WEAPONPATCH FOR THIS MOD. MAKE A BACKUP OF ANTIEVIL'S ONE.

Features:
-Absolutely new weapons from different games (mostly imported by me, some of them made by Mercenaries Company and The_Silver's team): Beretta 77R, McCree's Peacekeeper from Overwatch, Tracer's pistols, Saiga-12, silenced KAP-40, AK-12, G3A3, dual MP-970, STALKER Gauss Rifle, Cortex's Ray Gun, Thompson, Uncle Vernon's Sawed Shotgun with unique hitmark (model by Alt_OhDude) and more (heavy and overpowered Minigun is replaced with ultralight and deadly M60 from The Punisher: Warzone mod)

-New futuristic Max Payne's skin (Max Payne 3 suit model by DrDean and edited textures by me)

-Regeneration ability

-Armored Max's jacket that provides protection from bullet damage

-Wumpa fruits instead of pills

-Player can collect 100 wumpas and stay only with bonus and 1 wumpa

-New DLC and DMW levels from mods by The_Silver's team, stenchy's team, MK productions team, ThoRCX and AntiEvil

-New characters: Crash Bandicoot, Sonic the Hedgehog, Neo Cortex, Nitrus Brio, N.Gin and other characters. (models by me, AntiEvil, AndersenTheMuss, DrDean and other modmakers)

-New funny content of cutscenes: Russian and Bad Russian-speaking Max Payne, new dialogs and RYTP elements that you may laugh on

-Russian speech and English subtitles

-Ugandan Knuckleses (cleaners in red jumpsuits and masks) and Cheeki-Breeki Russian bandits, gopniks and potoroos

-New playable heroes/mercenaries for different DLC story levels and DMW. You can play as Max Payne, Crash Bandicoot, John Cena and Pinstripe Potoroo on DMW levels.


-Much more


This is my first remix I made for myself and I want to share it to others. I hope you will like this mod.

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As my mod is going to be Max Payne 2: Revisited Remix, not Max Payne on Crack: Revisited Remix, I must to say few words about what will happen with the mod:

  • DeXiaZ's content will be complitely removed from the mod what means that Crack is gone, but Revisited Remix remained (Crack levels will be replaced with customized Max Payne 2 levels, DeXiaZ's sounds will be removed)
  • There will be fully remade graphic novel that will mention Max Payne fanfic during Main Story mode walktrough
  • There will be some new models of NPC's and enemies
  • Replaced and reworked guns are coming
  • Single and Dual wielding shootdodge animations will be added and realized trough specific way
  • Meme lords like Mafia City Boss and Felix "PewDiePie" Kjellberg will replace Nemesis on Vodka level and Gognittie's Lot
  • Most details of the mod will make a sense

That's all I wanted to say. Enjoy Max Payne 2: Revisited Remix fan trailer by YaroslavTV!


RSS Files
Pre-final version of RR (monthly update)

Pre-final version of RR (monthly update)

Full Version 13 comments

If you have required files from Part 2 and Part 3 archives you may try out this pre-final version and tell me if I need to do something more for mod...

Revisited Remix by Gera_Payne Part 2 (essential)

Revisited Remix by Gera_Payne Part 2 (essential)

Full Version 4 comments

This is the second part of Max Payne: Revisited Remix. If you downloaded the Part 1 (any of it's edition), Part 3 and this one, this should work.

Revisited Remix Part 3 (essential)

Revisited Remix Part 3 (essential)

Full Version 8 comments

This part contains MP2_data.ras, music and levels for mod so this part is as important as Part 1 and Part 2.

Comments  (0 - 10 of 105)
markvolovjashko
markvolovjashko

У меня выдает Exception in engineInit:X_SharedDB: Weapons "Empty" and "Empty" had same ID шо делать?

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markvolovjashko
markvolovjashko

Как именно устонавливать мод? Файлы из архива кидать? Или просто архив обьясните!!!!!!

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Roketfingers
Roketfingers

Фараон из ГТА Купянск)))))

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Guest
Guest

У меня выдаёт:

Exception in engineInit:X_SharedDB: Soundfile "addon\otel\kto.wav" defined in block
[sound]/[default]/[otel_kto]/[addon.txt] in SOUNDS
Not found

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Interwatch_Max Creator
Interwatch_Max

Помимо первого ещё два архива качай.

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STANLEY6910
STANLEY6910

How do I install the mod?

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Interwatch_Max Creator
Interwatch_Max

To install the mod make sure you have files from Part 2 and Part 3 then download Part 1 and replace old files.

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STANLEY6910
STANLEY6910

I got a error says.

Exception:
A reference to shader material "hair" defined in the file
"C04_NPC_NYPD_S.text" couldn't be resolved.

Closing

Is there anything to fix it?

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Interwatch_Max Creator
Interwatch_Max

Turn off shaders.

Reply Good karma+1 vote
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