The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.
Both are now in game and working splendidly.
Cant wait to test this out
:D
interesting, but doesn't sins hate having tons of these little trade type ships, especially in the late game? I have heard many modders say that is what makes the late game lag. That and the fighters
But with a beefy computer or low polygon models it isn't such a problem.
actually PC specs don't matter too much, as Sins only uses one processor core and 2gb (without LAA) anyway. Could have a $4k PC and this game would still lag in the end game on larger maps with tons of fighters ships and trade/refinery vessels
... but low-poly models do help ease the lag. Textures don't matter much if you've got a decent graphics card though.
Each station only spits out 2 trade ships which is less than half stock trade stations so you will guys should be fine with a decent computer.
When .4 releases LAA will be required.
Trust me -- it's a non-issue. With LAA, this game runs perfectly.
Beautiful...
Splendid!