Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

Report RSS Mars City Security WIP Update 4

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

Posted by on

Mars City Security WIP Update 4
Founder & Project Leader: oneofthe8devilz
Technical Assistance: simulation

Recently Simulation|EMZ added a new time scaling feature for In-Depth Multiplayer Game Analysis purposes to our MCS (Mars City Security) codebase and so I thought I'd share some footage captured with it showcasing the beauty of the community updated version of idtech4.



Amoung many other SP Campaign related updates the gametype "DemonWars" was added to MCS which offers a more action/combat focused way to play the game outside the SP Campaign fighting against the Legions of Hell on Earth being humanity's last line of defense.

Mars City Security: Dev Progress May 2011
Thievious: Dev Progress May 2011
-

---

Post comment Comments
CorporalHicks
CorporalHicks - - 302 comments

Looks great!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: