A faithful port of Macintosh Wolfenstein 3D to PC using the Wolf4SDL base, this mod brings you some vintage Mac gameplay and prepares the ground for future Mac mod ports.

Post news Report RSS The hall of costs

Five scenarios about the H-word. Inappropriate? You decide (but I don't care).

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Hello, Earthlings. Cthulhu barada nikto, or some such. Whatever, more Mac scenarios await.

Death Chambers brings us three maps for the First Encounter. The author is unknown. The mapping style here is certainly unusual and, in some ways, pretty fun. As you might have noticed, today's theme is the hollow cost. More to follow.

===CREDITS===
Unknown.


Death Chambers


Nazi Genocide is a four-level First Encounter scenario by Jazzer. Maps are large and pretty simplistically constructed, but they harbor very many enemies. I'm not sure if it's supposed to be a genocide of Nazis or by Nazis, but I assumed the latter.

===CREDITS===
Jazzer.


Nazi Genocide


The Holocost!!! is a First Encounter scenario by John Forester, three maps. Three simplistic floors with too many bosses. Also, the name speaks for itself.

===CREDITS===
John Forester.


The Holocost!!!


Requiem for Genocide and The Final Requiem for Genocide are two First Encounter scenarios by Isamu Mitsunaga, five and 29 maps respectively. Whatever storyline they had wasn't translated by Clubey (who found and published these scenarios), I can just guess that it's about some sort of retaliation against German war crimes. Even though it might seem like Final Requiem is an extension of Requiem, they actually contain completely different maps. Mapping style is very interesting and extremely varied, suggesting multiple authors. Generally speaking, these scenarios are worth your time.

===CREDITS===
Isamu Mitsunaga


Requiem Double-pack


hallofcosts 1'


hallofcosts 2


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