A full Doom2 megawad making full use of the resources avaiable on GzDoom.
Map13 - Nuclear Assault part II. Since the beginning of this project (December 2009 I think) I known it had to have really fucking huge and complex urban maps, and Map13 was supposed to be the most over the top of them. Yet, I procrastinated this map forever, and of the first 15 maps (all of them already 50 ~ 100% done), this is the only one that was stagnated at 0% for years. Well, now I finally started to work on it and this was the result.