This is a mod that will eventually be adding 20+ Civilizations, New Units and Techs. This version requires Upatch by aoe_scout

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This has all the information of what's been going on with news and updates of Lost Empires.

Posted by on

14th September 2016
I've have been working hard at school lately and have not had much time to work on the project. I am sorry to tell you that I will not be working on it for quite some time. For now, I have lost interest in the mod and have moved on to bigger things. So unfortunately I am putting development on hold but will hopefully revisit it in the future.

25th June 2016
Check out another mod I worked on!
Ancient Rivalries [Upatched]

15th May 2016
Thank you to Todler for contributing this superb Egyptian Swordsman icon
Egyptian Swordsman

28th March 2016
Created Lost Empires Mod Survey

4th March 2016
Lost Empires 1.4.1 patch
- Mauryans bonus changed to Fisherman & Fishing boats working 20% faster
- Enabled Chariot, Scythe Chariot, Chariot Archer for Mauryan use.

21st February 2016
Thank you Zielarz for contributing a Crossbowman icon, and thank you to FGF87 for what edits he made to the graphic.
Crossbowman by Zielarz & FGF87

20th February 2016
Posted Article on Mauryans
Lost Empires 1.4 initial release
Changelog:
- Added Light Cavalry (Scout with increased attack, hit points, line of sight and speed)
- Added Heavy Camel Rider (Camel Rider with increased attack, melee armor, hit points and line of sight.)
- Added Trainable Mercenary (Acts exaclty like the mercenary in the scenario editor, cost 100 gold made in the academy)
- Added Crossbowman (Bowman with increased attack, melee armor, piercing armor,
- Added Trader (Works exactly like Trade Boats, though on land and between the Market and Trade workshop)
- Added Merchant (Works like Merchant Ships, though on land and between the Market and Trade workshop)
- Changed Helepolis to Scorpio
- Changed Egyptian swordman graphic to that of Hero Jason.
- Added a new bonus to Shang; Crossbowman fire 20% faster
- Added a new bonus to Assyria; Siege Weapons have +1 Pierce Armor
- Added New Heroes
- Added Atlanteans
- Added Celtic
- Added Etruscans
- Added Mauryans
- Removed most features from previous versions

18th February 2016
- Created Poll

15th Febuary 2016
Posted Article on Etruscans
- Created Poll
Thank you to FGF87 for the wonderful roman trade workshop.
Roman Trade Workshop

10th Febuary 2016
Posted Article on Atlanteans

5th Febuary 2016
Posted Article on Celtics

12 September 2015
Rise of Minor Empires 1.3 beta release
Changelog:
- Corrected spelling errors
- AI Edits
- Edited civilization bonus for Shang: Bowman and Crossbowman have +10 HP and +20 HP
- Added Siege bonus to Assyrian (All Siege Units get +1 Pierce Armor in Bronze Age and +2 in Iron Age)
- Added Forging bonus (All military units have +1 Armor.)
- Edited Slinger (They now get Infantry Armor)
- Population now effects the score
- Bug Fixes
- Edited Crossbowman stats

4 August 2015
Rise of Minor Empires 1.2 beta release
Changelog:
- Added Crossbowman
- Researchable Mercenary
- Corrected spelling errors
- Balanced the Researches
- Removed Mathematics house ability
- Added 10% onto Mathematics building speed increase
- Added Mathematics increases Wonders HP
- Added Crossbowman bonus to Shang (cost 25% less)
- Added Scythe Chariot bonus to Shang (costs 25% less)


7 July 2015
Mod_WINW 1.1 alpha update
Changelog:
- Bug Fixes
- Corrected spelling errors

6 July 2015
Created topic in Age of Empires Forum

5 July 2015
Mod_WINW pre-alpha release
Changelog:
- Added Light Cavalry
- Added Pottery
- Added Night Watch
- Added Forging
- Added Mathematics
- Added Education

28 June 2015
Created Mod_WINW Survey

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