Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.

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.Eol.
.Eol. - - 613 comments

This ship in this bunker looks so freaking amaizing !!!

Caaaan't waaaaiit ;p

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Description

As part of the map development I've been working on the ARK bunker design for the Dragons. It is far from done, but some basic forms have been set to place and I've got pretty solid idea how the massive doors will operate.

Now the ARKs are the main assebly areas for the Dragons, like drydocks, but deep underground. The main hall has about 1.7 km x 1.7 km floorspace and about 400 meters deep and filled with all kinds of cool stuff to distract you from your objective. :D

While we cannot make all the wast underground facilities accessible we aim to open up multiple levels around the ARKs with different paths leading down and hope to be able to give out impression of just how huge the rest of the facilities are that have build the parts for these massive ships.

As I've said before the ARK locations are well known as it is rather impossible to hide something this huge and thus the key to victory will be in knowing which bunker to try to get in or crack open. One way is to simply beeline straight to the nearest bunker and start hacking or blowing your way in. It is not simple though and if it is wrong one the other team just might take the lead right under your nose by gathering intel on the Dragon location and even the codes to open up the ARK.

And I do have to mention that the ARKs are not undefended.. So marching won't be easy.