Total Conversion to a medieval world. Inspired by Lords of the Realm 2 and Stronghold you can choose from two factions AngloSaxons and Normans and fight and siege Castles. Factions: AngloSaxons, Normans, (more to come) Units: Builder, Farmer Infantry: Militia-Archer, -Pikeman,-Swordman, -Cavalery, same in L2 Siege: Catapult, Siegetower, Ram Buildings: Keep, Mine, Farm, Fields, Cattlefarm, Barracks, Mechanicus, Harbor Structure: Wood and Stone -Wall, -Tower, -Gate Future Tasks: Upgrading for the Keep, special Units (Longbow Archer, Crossbowman), at least one more faction Vikings

Description

"Lord of the Realm 0.86" - fixed flickering Cavalery - added T3 Units "Crossbowman" Normans (short Range with directDamage and shorter Reload time) and "Longbowarcher" AngleSaxon (long Range less Reload time) -balanced AttackRange of Archers: Crossbowman (very small) Milita-Archer (small), Archer(medium), Longbowarcher (wide) -balancedReloadTime of Archers: Milita-Archer (long), Archer(medium), Longbowarcher and crossbowman (short)

Preview
Lord of the Realm 086
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: