The year is 1649, New Era. It is the future. Become Stan Blazkowicz, a cyborg, and immerse yourself in a cyberpunk reimagining of the Doom universe. / CREDITS : / Original Lithium : Marrub DavidPH HorrorMovieGuy Jimmy Kate Kyle873 MarlboroMike Minigunner RWTerma Seryder Sgt.Shivers Shadowlink226 TerminusEst13 Wartorn WildWeasel Xaser Yholl zrrion the insect / Palette : Tango / Titlemap : Kyle873 / LegenDoom Lite : Yholl / Shut Up And Bleed : iSpook / Parkmore : Ijon Tichy / JPMobility : Jetplane / JP Grapple and Lock-On addons : jpalomo / CatsVisor Dynamic HUD : SchrdingCat / BD V21 allies/sprites/sounds : SgtMarkIV / Doom 3 sounds WAD : TerryWADArchive / Footsteps : ZombieKiller/a1337spy / Synthetic Deities : MatthewTheGlutton / RealAim : Josh771 / FreeDoom sprites and textures : FreeDoom team / D.U.C.K Doom Ultracompact Cosmetic Kit : Tapwave (additional credits on the ZDoom forum topic, I reached the character limit!) / Pac-Man Automap Arrow : m8f
SynthDoomMk3 music jukebox (included in Cyberized)
SynthDoom Mk3 Edition
Reactorcore (original SynthDoom mod)
TerminusEst13 (Now This Is What I Call Midi jukebox mod for Demonsteele)
Bloax (Song gathering, info checking)
TheToxicAvenger (Song gathering, info checking)
Mike12 (Song gathering)
CookieJar (Song gathering)
Ryan Cordell (Fixing the "song xxx" bug)
Marrub (Converting all the ACS to use strParam instead of an array, clientsiding the music as well)
Synthwave for Doom! Synthetic retro music in the style of the 80's, inspired by old action movies such as Terminator, Robocop and Blade Runner.
Inspired by Reactorcore's SynthDoom Mark 2 mod, I took that mod and added even more songs and the ability to see which song is playing when you start a map.
It took me a shitload of time just to get that done. Pain in the ass, but it was worth it as I love all these songs.
Playlist available at : Youtube.com