This is a rather old but never before on Moddb released HL2 sp-mod that contains 4 large sp levels. it can also be played with HL2 ep1 and or 2.
Title :LeonHL2_1
Description :4 sp-maps with a story that linkes them togetter.
Release Date :29 03 2005
Filename :LeonHL2_1
Author :Leon Stephan Brinkmann SPY(mapping)
Peter BALTIC.FOREVER (made the gunship and a very big help with placing the levelchange triggers and all other kind of mapping, entity, model, leak, compiling problems)
Email : leonbrinkmann@emailaccount.com
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* Construction *
Buildtime : 4 maps together: 3.5 month
Compile Time : together about 120 minutes
Editor : Hammer 4.0
Map Known Bugs : 1 weapon floating in air in map4, 1 metal file cabinet and wooden fence in street in map2.
New Textures? : no
New Sounds? : no
Custom Soundtrack? : no
Compile Machine : Valve Hammer 4.0 editor
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* Play Information *
Game : Half Life2
Type : single player only
Supported Modes : no
Players : 1
STORY;
You get extracted in the sewers outside a big city that is controlled by the combines, although there are certain parts of the city that are filled with headcrabs and other creatures. You have to find and fight your way trough the sewer, over the railroad track in to the city. Once you're in the city your objective is to find the power plant and destroy it. It sounds easy but you will have to fight for your life before you get there.
leon brinkmann
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* Installation *
UNZIP IT IN;
C:\Program Files\Valve\Steam\SteamApps\your_account_name\half-life 2\hl2\maps
Start Half Life2 and open the console by pressing;
~
type in the console;
map leonHL2_1
enter
(the maps are quit big so it could take a little while before they start. and when you have difficulty playing them,((it starts to look more like a slideshow)) because you don't have a very powerful computer than you could try to lower the graphics settings a bit in the menu.
===========================================================================
===========================================================================
* Permissions*
All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.
===========================================================================
* Warning - Must Read and Understand Before Use*
The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability clause before using the said file.
===========================================================================
Pretty sure iv played that before, it was on vossey.com
Thanks Dr. Goupyl for commenting. Never heart of that site before. Mods do seem to find there own way on internet, after uploading it to some sites many people place it on other sites to, what is ok.
It has been downloaded 49.000 times that i know of, over the years.
Leon
It's a french community site around steam so it's probably why you never heard of it.
Yeah i know that, got the same thing when a released my mod map for gta vice city ;)
I am sorry, but my French is terrible, better said, i only know Qui and No, believe No is even no French, lol. So i am not able to follow French related game and mod sites. What is a real shame, because a lot happens there.
Leon
Such memories.
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C:\Program Files\Valve\Steam\SteamApps\your_account_name\half-life 2\hl2\maps
Is that still the proper place for the installation? I do not see a Valve or any kind of an account name. Also is it Program File or Program Files (x86) since Steam seems to be in both. Regardless I ended up putting it in commom/Half-Life 2/hl2/maps. But the game says it can not find it.
you know, this sucks, the use of doom map logic (picking something up and then enemies spawn) is annoying as hell here because of the close quarters nature of the maps and the excess of enemies spawned