Our goal is to bring into focus the Legacy Era, but more specifically the Second Imperial Civil War. Play as either the tyrannical Krayt Empire, freedom-seeking Galactic Alliance Remnant or the obscure Confederation Revenant.

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Add media Report RSS Dubrillion and Destrillion (Lando's Folly) (view original)
Dubrillion and Destrillion (Lando's Folly)
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cheesecake645 Author
cheesecake645 - - 1,559 comments

Dubrillion is on the left; Destrillion is on the right.

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Roaming_Mutt
Roaming_Mutt - - 427 comments

Cool pic. So by controlling this system, you can prevent direct attacks on Bastion, Sernpidal, and Dantooine?

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WooZIE997
WooZIE997 - - 508 comments

im sure there are ways around it but that would be the tactical choice to move through there. ill be heading for landos folly immediately ;)

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Roaming_Mutt
Roaming_Mutt - - 427 comments

I'll be sure to station some heavy defenses there. :D

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Description

The twin planets of Dubrillion and Destrillion are an interesting location. In Galactic Conquest you will not be able to land on the surface of either world; instead, you will fight in orbit above them amongst the asteroid field of Lando's Folly. The asteroid field was once a spot where Lando had a successful mining operation. The location was under control of the Fel Empire, and subsequently remained loyal to the Empire-in-Exile.
Dubrillion's terrain is primarily oceans, with small lush landmasses. During the Galactic Civil War there was a superlaser facility that the Rebellion destroyed.
Destrillion, unlike Dubrillion, is a barren world with a turbulent atmosphere. At one point there was an Imperial research facility that was discovered by the Rebellion.
Unlike many other locations in the galaxy, there are not many advantages to controlling it. Although it can have a mining asteroid facility, its biggest advantage is probably its close proximity to Bastion, Sernpidal, and Dantooine. It acts as a Nav point, a location where only space can be controlled and used primarily to travel between locations.