What changes this mod? This mod increases the variations of game's features. Some features: Barracks: 1-If you are a king or lord of a city, you can recruit units and upgrade barracks in there. 2-There is 3 level to soldiers, as like barracks. 3-If we want to upgrade barracks, we can do this by affording cost and if it's enough, by tactics and training level of our main party. 4-There is cost of units. For recruit them, need to afford some price. 5-Units and barracks has time to recruit/upgrade. As your level increases, time too. 6-The number of recruited units, decreasing by the unit level increases. Also archers and cavalries' number is lower than infantries. Some changes in damage system: 1-Cutting weapons are less effective against armors, but has more damage basicly. 2-Blunting weapons are effective against armors, but has less damage basicly. 3-Piercing weapons are between of both two above.
New features: 1-Armor set. If eqip armor sets, it will give you bonuses. (Sarranid warrior cap, skirmisher armor and sarranid boots etc)
If eqip armor sets, it will give you bonuses.
(Sarranid warrior cap, skirmisher armor and sarranid boots etc)