Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.
I finally added the six sub-factions ingame with EVA voices successfully except that the Trio Alliance faction has yet to have EVA voices. However, the sub-factions' building of new units and other game objects independently from the vanilla factions are still being WIP. The Tactical Hud AptUI for the Nod and Scrin sub-factions need some work.
Who are the Trio Alliance?
The Trio Alliance is the combined factions of GDI, Nod and Scrin, so that faction starts with a GDI, Nod and Scrin MCVs. However, don't try to start a skirmish game with that faction as an AI since it doesn't work.
great choice...and each faction will have different units?
Yep. But most of them are from the original vanilla faction(s).
im so looking forward to this!
It must be KW units! Don't bring any from CNC4!
And i don't like Trio Alliance, when i choose Random, if Trio Alliance selected, i must restart game. Lost time when play with my friend against AI...
The Trio Alliance was not designed to play for the MP if you play with a random faction.
i love the trio alliance and i love the c and c 4 units and buildings and ra3 buldings and the new neutral buildngs