Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.
Like the ZOCOM faction, the Marked of Kane faction will also have a tier-4 defense structure, the Rocket Pod (from C&C4). Its primary attack only works on ground units and not air units. You'll be surprised (like the Falcon MLRS) on how it really attacks. Taking the idea from Warzone 2100, missiles or rockets from defenses should be fired from extreme range and hit with heavy splash damage on their enemies from afar.
Wow I was shocked. I had assumed these would be epic anti-air only turrets.. but its the complete opposite lol
why not give them the C&C4 obelisk of light, try do some colour change into it by making its crystal become darker and blue or something like that and can could be called the
'obelisk of darkness' since that is the kind of super basedefence many C&C fans misses and wants to have back
I have to say these don't really make me think "Marked of Kane", long range rockets are primarily the GDI's domain, with the legions of Kane it is usually tiberium, flame, lasers, or something more insidious.
i have to 100% agree with that
Very NOD style! Just need some red! :)
thats GDI one
I just used these in a Vs AI match and the AI units pretty much cant even get close with 4 of these facing them XD. I love it <3
WZ 2100 Reference!?
Awesome.
It's range is WAY to big!
nice