Why Kaiserreich?

Kaiserreich: The New Legacy. The mod itself, is inspired by the Victoria II: Kaiserreich which was inspired by the legendary Kaiserreich for Hearts of Iron III. Unlike the original Kaiserreich mod for Victoria II, this mod aims to add realism while at the same time adding new stuff.

Kaiserreich: The New Legacy Features:

  • Extended timeline 1921 - 2037
  • The Syndicalism ideology has migrated from the original HOI3 Kaiserreich mod
  • Populism and Market Communism are also new ideologies
  • New bookmarks for the following events: The French Civil War, The Spanish Civil War, The Second American Civil War, and the War of Indian Independence
  • China is now a free-for-all with plenty of warlord cliques to choose from
  • McClouds vs. Genivoryyes - Who will win the Fertile Crescent?
  • More puppet states for Japan to have
  • A devastating civil war for Britain
  • Exiled governments for even more opportunities
  • Germany will be nerfed by first adding tax penalty modifiers and then possibly carving out more puppet states to level the playing field
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Kaiserreich: The New Legacy Pre-Alpha version 0.01 is about to be released at eleven this morning (Atlantic Time). This mod is currently under Pre-Alpha, and so the mod only contains a free-for-all China, some new events (an event chain is dedicated to the reforms of Austria-Hungary), and some other stuff that I have mentioned to to be a feature of this mod. More events, decisions, and more changes will come in later versions so stay tuned for more (changes include including the MishMashMapMod as an optional map mod). I decided to have it released today at 11am as a reference towards the First World War.

Kaiserreich: The New Legacy - Pre-Alpha Trailer

Kaiserreich: The New Legacy - Pre-Alpha Trailer

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I am still alive. Anyway, I am going to release the first Pre-Alpha version of this mod on November 11.

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Kaiserreich: The New Legacy - Pre Alpha 0.01

Kaiserreich: The New Legacy - Pre Alpha 0.01

Demo 8 comments

This is the first Pre-Alpha release of the Kaiserreich: The New Legacy mod. Its purpose is to show the changes that I've made so far. Its codename is...

Comments  (0 - 10 of 34)
Tyler2319
Tyler2319

China switching with Canada? Game breaking. In the new ACW the communists and fascists have almost no change of winning. Republican spain should be a communist dictatorship and not really a democracy historically speaking. While the concept of the McCloud and Smolensk empires are interesting, them NOT being Muslim and the territory they occupy being 100% Yankee and Russian culture in the middle of iraq is frustrating to say the least for expansion in the middle east. Why is China a primitive nation? It gets eaten by GPs before it can even establish itself. Also noticed a bug in the French civil war where it says both sides won. Also why is the entirety of the soviet union NOT ideologically communist? I understand it should be nowhere near 100% or even 50% but 2% is just stupid and wrong man. During large scale wars literally ALL the canned food stocks in world get depleted almost instantly causing huge population drops with nobody getting life needs. Also noticable is an incredible lack of decisions and events outside the civil wars, in a game that's largely driven by events and decisions.. Not trying a **** here but this mod needs a lot of work, but that's just my opinion.

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McLeodia Creator
McLeodia

So far, I've finally removed the 1836 bookmark, changed the starting event for an AI-controlled China so that it will not trigger if any of the warlord cliques is player-controlled (Anhui, Fujian, Guangdong, and Manchuria are not affected as they are countries that Japan can occupy). Hopefully, that takes care of the China takes Canada glitch. I plan on adding a bookmark for the Indian War of Independence.

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luiggiman
luiggiman

The 'Trade' menu does not contain 'small arms', then I cannot visualize
or buy 'small arms' to produce my soldiers.

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fuccthejewish
fuccthejewish

Now after playing it
JEASUS CHRISTH ITS SO DAUM NICE
IM REAL PROUD OF YOU MOD DEV
Good job on making a nice altered kaiserreich fam

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unkown123
unkown123

I have encountered a problem with this mod. I can start this mod fine with my Victoria 2 copy but whenever I try to unpause the game once I selected start year , my game just stops responding and crashes.

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TheMacRazor
TheMacRazor

I nearly got a heart attack when I saw that you actually added Austria-Italy in the game. (Maybe you should have made it a seperate mod that we could play along with the mod)

Now I know that some of you may find it wierd, but it basically came into my mind when I totally annexed Italy as the KuK (with German Help of course). Like imagine a senario where Austria lost all of their imperial territory. Italy attacks Austria for their Italian Territory (but somehow forgot that Austria was allied with The German Empire), gets totally annexed by Austria (Germany does not take any territory since they want to strengthen their loyal ally) and both the Austrian and Italians reach a compromise (similar to the Austro-Hungarian Compromise) where Italians gain similar rights to that of Austria (basically becoming an Accepted Culture in game terms) and form Austria-Italy.

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fuccthejewish
fuccthejewish

*YES*

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