Jedi Knight Galaxies is an immersive, competitive and innovative multiplayer shooter, played out in the Star Wars universe. Currently a full conversion mod (soon to go standalone), the project was originally based on and modified from Raven Software’s Jedi Knight: Jedi Academy. Jedi Knight Galaxies is available completely free of charge. We aim to develop the project into a Large Multiplayer Online game, crossing traditional RPG (role playing game) elements with the fast paced excitement of an FPS (first person shooter). The game is supported by its community and developers, contribution is encouraged and newbies are welcome. The current development team comes from a variety of backgrounds, countries, and age, united by our desire to make a great game. Welcome to Jedi Knight Galaxies, where we break the limits!
New facial bones (not added, yet) - cheek bones for smiles and smirks and pair of eyebrow bones for inquisitive and angry looks.
2 bones per finger (not added, yet - requires aligning with base mesh first)
Cape bones, for targeting to a cloth simulation mesh for [hopefully] cloth physics for capes.
Unnecessary rotation bones in arms and thighs
'Face' bone, which was a duplicate of the cranial.
Skeleton is set up with inverse kinematics for easy animating.