Expanded Menu bring many new features to Jedi Outcast through a new reworked interface, and exploit the full potential of the base game engine possibilities...

Description

- NEW UPDATED VERSION 23.12 - New features and fixes -

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Jedi Outcast Expanded Menu
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Guest
Guest - - 690,351 comments

Good Job !

I recommand ;)

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Lyorran Author
Lyorran - - 83 comments

Thanks ! :)

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mrselfdestructni
mrselfdestructni - - 7 comments

Will you make a similiar mod for Jedi Academy ?

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Lyorran Author
Lyorran - - 83 comments

I can do this one day maybe :)

There are some menu files to add and modify, but the base remains the same.

Also, there is already a similar Mod for Jedi Academy, this is SkyLine Menu ;)

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zalexville
zalexville - - 4 comments

Does the mod work for multiplayer as well?

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Lyorran Author
Lyorran - - 83 comments

Yes, this is for SP and MP ;)

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joavelyngrey
joavelyngrey - - 1 comments

I just tried installing this as per the readme.txt file... unfortunately when the game launches I get a white screen, but I can hear the music, and if I click my mouse the white screen goes away and I get to the new menu but the text is all garbled! HALP!?

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Lyorran Author
Lyorran - - 83 comments

Hi,

The white screen is just because you seems to use a custom resolution like 720p or 1080p, then the editor's cinematic and screenshot from saved games will be white.

You can skip them by pressing a key.

If you'r text is all garbled, maybe you got another Mods which are in conflict.

So, you need to rename Expanded_Menu.pk3 to be loaded after the other Mods in alphabetical order. (With a "Z" as the first letter for example).

Good game.

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Isaac1138
Isaac1138 - - 523 comments

everytime I load it, the menu is invisible

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Lyorran Author
Lyorran - - 83 comments

Hi Isaac,

What is the lanquage of your game ?

Maybe do you use another than English/French/German ?

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Isaac1138
Isaac1138 - - 523 comments

English

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Lyorran Author
Lyorran - - 83 comments

Maybe have you another Mod which are in conflict.

Expanded_Menu.pk3 need to be loaded after the Mod which touch to the same things. (It's loaded by alphabetical order).

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Guest
Guest - - 690,351 comments

Hello,

Does anybody else have an issue where the lightsaber blade is not shown? Sound effects and hilt are there but the saber is invisible. PC, Windows 10

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Lyorran Author
Lyorran - - 83 comments

Hi,

Its a bug due to the saber gived by a cheat code for the first time. You just need to change your weapon and select again your lightsaber, and after, your lightsaber will be not invible anymore.

Good game.

PS: I will upload a new version soon, to fix some bugs.

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Shockwave_S08
Shockwave_S08 - - 134 comments

This mod is an absolute godsend for those who don't want to bother fiddling around with text editors all day just to get the desired variables to stick! Definitely looking forward to a Jedi Academy version, if that's in the cards! :D

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Lyorran Author
Lyorran - - 83 comments

Thanks for the feedback ;)

Maybe I'll do it, I'm pretty ready to do the Jedi Academy version, but it's not for now... ^^

Good game !

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EggHead98
EggHead98 - - 81 comments

Great mod. I shall recommend to everyone.

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Lyorran Author
Lyorran - - 83 comments

Thank you :)

When I have some time I will update the Mod with a new music menu, adding some camera presets, some new fields and bug fixes in the current menu.

Have fun !

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nemus210
nemus210 - - 15 comments

Thank you very much for this great mod Lyorran! I really like the option to easily select different missions and maps an to easily use cheats. I have only two suggestions if you are planing the future updates:

1. Could you consider adding additional Imperial Base level? This is really the best additional SP level that I have found and it feels like the original Kejim levels.
Moddb.com

2. Could you return the beautiful original game HUD, that was slightly changed in your mod?

And it would be great if you could do something similar for JA in the future.

Best regards and thanks!

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Lyorran Author
Lyorran - - 83 comments

Hi Nemus,

Firstly, thank you for your feedback which is encouraging and motivating for the future. ;)

Regarding your request, I could add some community maps to the menu to have easier and better access to news maps.

But there is a need that the original authors should always respond to their email, to see if they accept the addition of their content in Expanded Menu. And the contents are quite old...

Concerning the HUD, I will look to potentially put them as an option. But originally, I cleaned the base HUD to be more harmonious with the entire game interface.

I'll think about it.

Good game !

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blakeesquilin
blakeesquilin - - 2 comments

when i dismember i am getting floating squares that pop up for the animation. is anyone else having this glitch??? and how can i fix it everything else works great accept the dismemberment :/

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Lyorran Author
Lyorran - - 83 comments

Hi,

This comes from one of your Mods which tries to modify the effects of the game, like a blood or an enhanced weapons Mod.

Try to locate the Mod in question, and rename the file by adding in the first letter the one which is necessary for the correct reading order of the Mod.

And let Expanded_Menu.pk3 be read last by adding a Z as the first letter for exemple.

May the Force be with you.

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Guest
Guest - - 690,351 comments

wow, i like this mod.

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Lyorran Author
Lyorran - - 83 comments

Good news, have fun ! :)

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Guest
Guest - - 690,351 comments

Thanks for creating this! It's very useful!

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Lyorran Author
Lyorran - - 83 comments

With pleasure, thanks !

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MachoMan890
MachoMan890 - - 316 comments

Outside of a full on remaster(which the entire Dark Forces series deserves), the only things I can suggest for the mod is adding support for 4K resolutions as mine are(3840x2160) which works but it has the White screen for the intro cinematic, and loading screens. Also perhaps a size tool for the crosshairs, and maybe more control on mouse sensitivity. Maybe it's just me, but I feel it a tad difficult for smooth aiming(regardless of mouse smoothing) though that could just be because wasn't designed for higher resolutions. One last thing, is it me or does it seem the first person weapons seem to far back or low and not up and forward enough? I know FOV can make them more visible but I swear I used to be able to see more of the weapons in FP better.

but again, I know a full remaster would solve all this but until that happens this is a great alternative.

Keep up the great work!

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Lyorran Author
Lyorran - - 83 comments

Hi :)

Everything has been fixed in the latest version of the Mod.

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Yojimbo1979
Yojimbo1979 - - 20 comments

Hi.
If I want to use FX Mod with Expanded Menu, I just have to add the assets8_Fx file in GameData/base? is there anything else I have to do?
Best regards and thanks!

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Lyorran Author
Lyorran - - 83 comments

Hi Yojimbo,

As you say, yes you just have to place the files in the 'Base' folder in 'GameData'.

If you want to start on a clean install, you should follow the quick steps in the 'ReadMe' file.

Have fun ! ;)

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Yojimbo1979
Yojimbo1979 - - 20 comments

Thanks 👍

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Guest
Guest - - 690,351 comments

When you change the resolution all it does is make the game big and zoom into the left corner.

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Lyorran Author
Lyorran - - 83 comments

Hi,

You need to know and set your resolution in the video setup menu of the game.

You need to change your Windows zoom to 100% or better in your system settings or you need to change the compatibility setting for DPI scaling to "Application" in the .exe properties.

Good game.

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Guest
Guest - - 690,351 comments

Wasn't able to skip the intro cinematic, and how do you access the cheats?

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Lyorran Author
Lyorran - - 83 comments

An empty intro is inside the Mod, that should works...
Maybe you have a load order problem with another Mod wich add a cinematic ?

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Guest
Guest - - 690,351 comments

I keep getting an error when I die or kill an enemy saying error: no g_spawn free entity or something like that

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Lyorran Author
Lyorran - - 83 comments

Hi,

Before spawn many NPCs, switch between all your weapons to precache them in the memory, take a Force Gem from the cheats menu to precache it for Shadowtroopers too.

If you want to play with many NPCs, use an OpenJO.exe build could help.

May the Force be with you.

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Guest
Guest - - 690,351 comments

Lässt sich leider nicht spielen, Konsole gibt diesen Fehler aus. JK2: v1.02a

--- ambient sound initialization ---
Sound memory manager started
Couldn't find image for shader gfx/menus/eax
UI menu load time = 3536 milli seconds
ui_isCensored is read only.
execing cfg/Expanded_Menu_Settings_SP.cfg
execing Expanded_Menu_SP.cfg
Loading game "jkii01"...
------ Server Initialization ------
JK2: v1.02a win-x86 Mar 4 2002
Server: artus_detention
RE_Shutdown( 0 )
Initializing Shaders
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
bad parameter in external weapon data 'firingforce'

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Lyorran Author
Lyorran - - 83 comments

Hi,

Do you have other Mods installed ?

I need more information to help you...

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Guest
Guest - - 690,351 comments

I'm getting this exact same message I don't know about Guest's case but in my case no..I do not have any other mods installed at the moment..just this one!

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FirestormX81
FirestormX81 - - 2 comments

Same here I'm getting this too..I also have no other mods installed either!..pls help😭

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Lyorran Author
Lyorran - - 83 comments

Hi,

This errors seems to be related to an update in the SP mode. You are in "1.02a" version, me I have "1.03" show in the console.

I think you need to update your game.
Pcgamingwiki.com

If the problem persists, maybe it is related to an OpenGL error or Intel driver problem.
Steamcommunity.com

If you still encounter problems, you still have to try an OpenJO build...

May the Force be with you.

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