There are 2 versions of this mod:

Light & Dark.

The Light version changes only the enemy behavior, inventory (automap) and adds the footstep sound system

The Dark version also changes the lighting system (make every map darker), sounds (from the PSX), music by Aubrey Hodges (PSX Doom, Doom 64, Quake 64).

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Invisible Enemy Mode
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Dark Edition

Dark Edition

Full Version

The Dark Edition. Tested on GZDoom 2.4.0 and GZDoom 4.1.2.

Light Edition

Light Edition

Full Version

The Light Edition. Tested on GZDoom 2.4.0 and GZDoom 4.1.2

Comments
MrRumbleRoses
MrRumbleRoses

you know what would be even more interesting with this kinda mod? a version like this but as a randomizer. but this mod does give me some ideas for a possible revisit of Doom revisits in the future

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