Invasio Barbarorum: Ruina Romae mod is the latest mod in the old classic Invasio Barbarorum series, released in 2019, by Gäiten and Joar. The mod is being uploaded to ModDB for archiving purposes, because of the expired links on TWC.

Description

This is a fixed files for the main release of Invasio Barbarorum: Ruina Romae (community fixes and improvements)

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IBRR Community Fixes (WIP)
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Lanjane Author
Lanjane - - 358 comments

14/07/2023
Merged MarcoAurelio82's fixes. Requires a new game to take effect

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Lanjane Author
Lanjane - - 358 comments

Regenerated sprites for all units to solve the corrupted sprites issue (transparent sprites) of original mod.
It is recommended to delete IBRR/data/sprites before applying this patch - to save some space (around 200 Mb)
Also fixed the crashes related to pseudo-mercenary units:
abasgian warrior (Abasgian warrior)
old warriors (Levy Spearmen (Jund))
ostrogoth lancer (Greuthungi Lancers)
sarmatian armoured lancer (Sarmatian Argaragantes)
steppe heavy spearmen hun (Transoxanian Nomad Tribal Spearmen)

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Lanjane Author
Lanjane - - 358 comments

v12.
- Fixed a few crashes related to wrong sprite paths in DMB
- Fixed missing sprite for Tribal Fighters
- Fixed wrong city flags over the city gates in battle (now all factions should have the correct flags)- Fixed missing weapon for roman stratmap lesser general model
- Fixed broken texture for Antes Horse Archers (thanks Karakondzul for pointing out)
- Fixed missing description for Antes Horse Archers due to the typo in export_units.txt
- Fixed wrong placement of some stratmap resources resulting in trade not working (inaccessible tiles)
- Fixed placement of some stratmap resources resulting in clipping with city or port models

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Lanjane Author
Lanjane - - 358 comments

v13.
- Simplified brick interface for Romans and Goths to make interface more readable
- Corrected many typos in export_units.txt resulting in missing unit descriptions
- Corrected some typos in export_desc_buildings.txt
- Unlocked the lower noble Azat cavalry after Estates level 3 (previously they stopped being available)
- Remade pips for Arianism, Buddhism, Maniheism, Judaism to be more consistent with the rest pips
- Corrected alpha channel for Antes Horse Archers (now they match the UI)
- Improved sounds for warhorns using Barbarian Empires: Siege of the West sounds
- Improved Manuballistarii sounds using Medieval 1 TW crossbow sounds
- Fixed Road Side Inn bonuses to not overlap with the road bonuses
- Corrected the Road bonuses since they were using the values not properly recognized by the game

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Guest
Guest - - 689,868 comments

Hello, playing with WRE I jave a permanent CTD just at the end of the second turn. Clean installation with all fixes applied… have you tested WRE recently?


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Guest
Guest - - 689,868 comments

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Mercer97
Mercer97 - - 7 comments

I get crashes in campaign menu when starting a game

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Lanjane Author
Lanjane - - 358 comments

Updated the Community fixes to v14 including an important bugfix!

EzeckLupo fixed the duplicate characters bug causing the random campaign crashes. Requires a new campaign. Don't forget to delete the campaign cache (RWM file) by running campaign_map_reset.bat from the IBRR folder.

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