Years after the Borealis Incident, the remaining rebel fighters struggle to find a hero to replace Gordon Freeman. Running low on options, they resort to creating one of their own. An original story set in the Half-Life 2 universe. Re worked weapons, enemies, and even suit functions make for a totally new way to experience the world of Half-Life 2.

Report RSS The Summer of Inhuman

After years of work, Inhuman is close to an actual release.

Posted by on

Our first release is near...

After years of work on the project, I have decided that Inhuman is due for its first release this summer. This upcoming launch will include the first two chapters of the game, about 60% of the content of the final release. Its been a long time since I first opened up Hammer and I need to give myself a break, so expect some downtime in between this release and the next. In this article I’ll be covering some of the improvements we’ve been making to the game.

Our environment art has come a long way

Guns guns guns!

With new animations, particle effects, sounds, and even camera edits, our guns really stand out from the original game:


We’ve also implemented retargeted flinch and death animations from Half Life Alyx to inject a lot more juice into combat. Some examples below:


Yes, we’ve got Halo/FEAR style melee in the game:


Although not quite ready to be shown in video form, we've also got a snazzy new shader effect for shield damage:

The Road Ahead

Progress in the last 5 months has been very smooth and I can say the first two levels are roughly 70% playable, with a pretty chunky slice of content in playtester’s hands at the moment. The focus of the next month or two is gonna be polishing up the content that’s done and getting a few more bits of map content in the game. Soldier AI is in a really good place, weapon balance is at a point where I’d be fine shipping with it, and we have functional melee animations for all the guns planned to be included in the first chapters.

visor2

Inhuman will be open source in the future, however I will not be putting the codebase out til the entire project is finished. This is mostly due to the fact I need more time to make other elements not used in the mod are up to the same level of quality. I want mappers to be able to expect a consistent level of quality from the ai of any npc they choose to use, even if it’s not featured in the main campaign.

ld progress

If you want more behind the scenes content along with articles I’ve been writing on my process you can check out my patreon: Patreon.com

If you really need bad tweets in your feed for some reason: Twitter.com

And you can always follow the mod's progress on youtube as well: Youtube.com

Post comment Comments
Nukedrabbit95
Nukedrabbit95 - - 11 comments

gross who made this garbage

Reply Good karma Bad karma+16 votes
ComfortJones Author
ComfortJones - - 95 comments

It was literally you. You did this.

Reply Good karma+16 votes
Nukedrabbit95
Nukedrabbit95 - - 11 comments

unacceptable you should fire me

Reply Good karma Bad karma+13 votes
wmf776759
wmf776759 - - 472 comments

LET'S GOOOOOO

Reply Good karma Bad karma+6 votes
FlippedOutKyrii
FlippedOutKyrii - - 3,505 comments

Absolutely stoked, my dude! All these gameplay sneak-peaks are getting me psyched!

Reply Good karma Bad karma+5 votes
neophus
neophus - - 575 comments

Nice ! can't wait to play it !

Reply Good karma Bad karma+2 votes
ItsNotewell
ItsNotewell - - 64 comments

Really excited for this!

Reply Good karma Bad karma+2 votes
λpone
λpone - - 1,883 comments

Are there any changes to citizen AI in this project?

Reply Good karma Bad karma+1 vote
SweetRamona
SweetRamona - - 5,114 comments

Looks amazing! 😺

Reply Good karma Bad karma+2 votes
Daburubareru
Daburubareru - - 738 comments

Oh **** this is amazing! I've been following since like last year and got my interest over Inhuman that's a pretty badass night vision system, the melee and all the map environment look great! Also if these goes in the route of "FEAR" would a bullet time gameplay will be there? Otherwise congratulations and can't wait ;)

Reply Good karma Bad karma+1 vote
gaberenest
gaberenest - - 8 comments

Looking incredible! can't wait to play this, can tell a lot of blood and sweat was put into this

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: