This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla

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Add media Report RSS Iov_Chenonceau map WIP (view original)
Iov_Chenonceau map WIP
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thefoofighter
thefoofighter - - 71 comments

I dont think the fog is too bad
Maybe if you lower the brush in hammer so that its just on the surface of the water
The smoke from the chimney is kinda um weird if it wer me it try for a smoke that resembles a single stream wisper or slither of smoke going straight up

Other that that very nice brush work
Impressive
:)

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uberkirsche Author
uberkirsche - - 198 comments

thanks guys - these are WIP screens, the fog is going to blend into the skybox background details better once those are back in place, so it is subject to change like most things. Chimney smoke too, thanks for commenting

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EvilAngel
EvilAngel - - 600 comments

Looks jizzable :D
Sorry to hear about BAD
Not

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neahc
neahc - - 641 comments

nice so far,still needs some work,but u will do it!

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DarkLiberator
DarkLiberator - - 155 comments

Maybe have a few wreckage floating in the water?

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uberkirsche Author
uberkirsche - - 198 comments

it's a WIP - lots to do in this map yet

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Description

First shots of the rework of my Chenonceau map (pronounced she-non-so) in the new build. The map is really huge, with grounds, rural areas, a small village to the south with a church and a full interior in all of the buildings.