This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla
First shots of the rework of my Chenonceau map (pronounced she-non-so) in the new build. The map is really huge, with grounds, rural areas, a small village to the south with a church and a full interior in all of the buildings.
I dont think the fog is too bad
Maybe if you lower the brush in hammer so that its just on the surface of the water
The smoke from the chimney is kinda um weird if it wer me it try for a smoke that resembles a single stream wisper or slither of smoke going straight up
Other that that very nice brush work
Impressive
:)
thanks guys - these are WIP screens, the fog is going to blend into the skybox background details better once those are back in place, so it is subject to change like most things. Chimney smoke too, thanks for commenting
Looks jizzable :D
Sorry to hear about BAD
Not
nice so far,still needs some work,but u will do it!
Maybe have a few wreckage floating in the water?
it's a WIP - lots to do in this map yet