This mod increases maximum fog distance and sky radius for single-player campaign maps.
This mod applies alpha blend transparency to water textures to make water more translucent. It also removes aliased jaggies and fake light reflection glare.
thanks to this mod
Looks much nice than vanilla version thank you!
Hmm, I like the effect but it still seems to have issues for me. On some maps, I can see grid lines underneath the water and on others, I can see random bright squares of water texture that don't match the new water texture.
That's not something I can fix without editing the maps themselves. This mod makes water translucent, so naturally you will see things that you were not supposed to see under the water.
There's a small error in water_set.lua. In the "reflect" table, "reflect_z_neg.tga" is listed twice, and "reflect_z_pos.tga" is missing.
This is intentional.
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Dawn of War