This Alien: Isolation mod tweaks the AI of the Alien to fix some issues and provide a similar but more organic experience. The focus is to make the Alien: slightly less unfair, able to surprise you in more diverse ways, and omnipresent but still not all-knowing while creating situations as tense as before. You can find a more detailed list of the changes made to the AI by the mod in the complete description. Thank you and have fun!

Description

This Alien: Isolation mod tweaks the AI of the Alien to fix some issues and provide a similar but more organic experience. The focus is to make the Alien: slightly less unfair, able to surprise you in more diverse ways, and omnipresent (but still not all-knowing) while creating situations as tense as before. Have fun!

Preview
Improved Alien v1.1
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Drunkown
Drunkown - - 3 comments

I found this mod to be a much better alternative to the "Unpredictable Alien" mod, in fairly every way.

I discovered within literally seconds that Betty (The Xeno) enjoys deploying from ceiling vents previously unused, throughout my 550 standing hours in the game. I also noted some very interesting movements, as though the she was trying to head me off, in certain areas. Very Fun, and wonderfully surprising!

One thing to note, however; she still doesn't like to go into the wall vents, and I never noticed her checking out any lockers or cabinets, throughout the entirety of my experience; it's one of those 'under utilized' areas of the game that I'd like to see some progress made in.

All in all, I'm happy to give my blessings to this mod, and its author.

Can't wait to see what more you can do!

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penumbra1979
penumbra1979 - - 55 comments

So cool how you and I had the same experience. You should read my comment on the main page for the mod, lol. Take it easy.

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Thank you so much for your feedback! I really appreciate it and it will help to improve the mod.

I answered Penumbra's comment on the main page as mentioned so you might want to check it out! To summarize: the Alien not going enough in the player vents is going to be fixed, the behavior of the Alien towards the lockers will not be altered, and a lot of tweaking is going to be made (primarily to make the Alien a little less aggressive while increasing the tension when you don't know what it's going to do next).

I hope you'll give the update a try when it releases! Thank you again!

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Guest
Guest - - 690,831 comments

Do you think you'd be able to update it,

so the Alien would also go into the wall vents?

No pressure or anything.

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Hello!
This mod already changes the Alien behavior so the Alien goes much more often in the wall vents!

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Guest
Guest - - 690,831 comments

Going to try this one out, because I have played through the game only once and I'm about to start my second playthrough. Last time I had the Unpredictable Alien mod, which was quite alright, but not 100% there.

Hopefully this mod touches a few key issues:
(1) The big one: the alien always inspecting the lockers when you are there, but NEVER when you aren't
(2) Super aggressive alien at random intervals. Like you can't even get out from your hiding place before the thing comes back from the vent. Repeat ten times > reload

It would be neat if the facehuggers would also hide in slightly random spots or do a little bit of patrol, but guess that's not technically possible. Will be interesting to see how the experience differs :)

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Hello,
Thank you for giving this mod a try!

The Alien does inspect lockers when you're not in them, it's just really rare (think I saw it happen twice). I would like to fix this aspect of its behavior as well but unfortunately, it's handled by the behavior tree and not the AI Director which this mod alters. Maybe in the future!

What you call the super aggressive Alien at random intervals should be fixed in this mod :)

Finally, as for the Alien, this behavior of the facehuggers is handled by their behavior tree which I do not mod right now.

Have fun!

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GuestAI
GuestAI - - 1 comments

Follow up. So far the alien has surprised me twice by coming to a previously safe spot and, thankfully, never coming to the lockers. Both of which are good, skipping the repetitive inspection routine.

Sadly, now the alien doesn't seem to show up very often.

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Guest
Guest - - 690,831 comments

Would this mod be good for someone's first playthrough?

This would be my very first, but I'm deciding whether to play the game vanilla on normal difficulty or on Hard with your mod. I've heard a few complaints about the Alien's tether being a bit distracting on Hard in the vanilla game, but your mod seems to be the exact thing I'm looking for.

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Hello!

I've designed it to be not too far off from vanilla so I can recommend it for a first playthrough!
Please give me feedback if you decide to give it a try!

Have fun

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Guest
Guest - - 690,831 comments

Thanks! Will do!

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Hello, thank you for your feedback, I really appreciate it!
Your observations match mines: the Alien is not coming to get you enough, I'm working on that part for the next version.
It should be much more aggressive in the upcoming version of the mod but there are still issues I need to address before I can release it.

Please stay tune!

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penumbra1979
penumbra1979 - - 55 comments

@Mr_Koroshiya

Thank you for your continued support for this mod. Now your gonna make me want to play again...lol.

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KingSaul22
KingSaul22 - - 1 comments

Can I use this mod on any difficulty?
I was thinking of playing on normal or hard difficulty.

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Hello !
You can absolutely play this mod in any difficulty!

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Guest
Guest - - 690,831 comments

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Artaxeus
Artaxeus - - 4 comments

I haven't tried this mod in the campaign yet, but in the Crew Expendable DLC (hard difficulty), it seems like the alien is constantly on the player's tail no matter how carefully I move or how quiet I play.
Additionally, the alien seems to patrol the same area where the player is located, I gave it like 10 minutes to change its behavior but it keeps goin in loop in the same corridor outside the door where I was hiding.

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Mr_Koroshiya Author
Mr_Koroshiya - - 28 comments

Hello!
The mod is supposed to fix these kind of issues, are you sure the mod was installed?
I will investigate the issue on my side, thanks for reporting!

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Guest
Guest - - 690,831 comments

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