Hotfix for 3.0 with most of the issues so far.
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# Imperium Universalis 3.0.1 Changelog
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###Bug fixes
-Fixed Disable Subcontinent event chain (Disclaimer added)
-Fixed Mare Macedonicum trade window
-Fixed Persian and Assyrian mission trees
-Fixed outdated use of great monument related triggers and effects
-Disabled Shatter Country CB
-Fixed taking too much money from peace deals
-Velch will not go to war with Rome during Last King disaster if it is a subject
-Fixed Satrapy Subject icons
-Gave Nanyue culture Yue ideas
-Replaced Mercenary Cost modifiers
-Fixed incorrect character in Latin dynamic province names for two provinces in Egypt
-Fixed message icons
-Fixed minoan formable
-Fixed greek leagues
-Fixed to a Gojoseon mission
-Updated old greek formables decisions
-Fixed Administrative Stress IV
-Fixed Cimmerian Bosporus formable
###Balance
-Increased cost of diplomatic annexation
-Lowered the costs of leaders
-Balanced Clans estate privileges
-Reduced amount of loot gained by sieging
-Limited Socii subject type to Italia region
-Reduced amount of ruler skill gained by the Gojoseon tree
-Reduced yearly decay of Army Professionalism
-Sukkal now contributes to Overlord like any other vassal
-Nerfed League Member and Socii modifiers
-Increased Liberty Desire for Socii and League Members
###Localisation
-Replaced Crusade with Holy War
-Added loc for Greek leagues
-Corrected som typos in loc
###Technology
-Allowed Army Drilling at tech 3
-Elephant Domestication is no longer needed
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# Imperium Universalis 3.0 (Shores of the Aegean) Changelog
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###Systems
-Added new Population Growth and Promotion system (optional)
-Added new Sieges system (optional)
-Added decision to convert AUC to BCE
-Added decision to disable subcontinents (performance)
-Renabled Slave system under new model
-Removed Music submod
###Bug fixes
-Fixed yearly desync in multiplayer games
-Fixed rebels using vanilla western unit sprites
-Fixed Gallo-Romance not spawning
-Persia will not lose ideas after forming
-Fixed 3 year error in history
-Fixed Siege modifiers strip
-Fixed progression of chinese government reforms
-Egypt will no longer constantly fall apart
-Fixed Chinese formables
-Invasion cb now uses a scripted peace option (personal union is broken)
###Balance Changes
-Modifiers that debuff large armies with low Army Professionalism
-More handicap modifiers for AI
-Playing large nations will be more difficult
-Increased building costs
-Nerfed manpower
-Nerfed Land Reclamation
-Reduced penalties and benefits from religious unity
-Reduced coring cost
-Reduced spread of Institutions
-Disabled Pillage Capital peace option
-Disabled Concentrate Development for Subjects
-Changed Expansion Idea Group modifiers
-Nerfed Admin Efficiency modifiers
-Reform Progress increased by new tier is now scale by 50 instead of 100
-Expanded modifiers given by Devotion and Republican Tradition
-Increased Accepted Culture slots
-Increased Spread of Hinduis, Ajivika, Jain and Buddhism
-Weaker Babylonia
-Stronger Egypt
-Changed Karma modifiers
-Reduced trade power given by Centers of Trade
-Rebalanced dev values