Imperial Splendour attempts to create the best Empire: Total War experience possible without destroying the essence of the game, with an eye towards expanding and enriching the experience, while adding to the game's realism whenever possible. IS 2.2.1b focus on Britain and France, adding two periods so as to allow an evolution of the uniforms. IS made also a large rework on the visual and sound aspect so as to make ETW as enjoyable as last TW games. The CAI and BAI are totally reviewed, the Great Campaign is now really more challenging, and it will be difficult for you to impose to the World your imperial splendour.

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Those are the Swedish tech-trees for the next update!

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today I present you the Swedish tech-trees:

Army tech-tree:

Sweden Army Techtree icons

Sweden Army Techtree

Philosophy tech-tree:

Sweden Techtree Icons

Sweden Philo Techtree

Furthermore, I would like to present three 3D models of hats I made. Two of them are Danish and one Hanoverian.

I start with the Danish:

The first one is the regular late 18th / early 19th century infantry hat:

The sencond one is the hat of the Danish light dragoons

The 3rd hat model I want to share here is the hat of the officers from the Hanoverian 14th (light) Infantry Regiment:

This was the first regular light infantry unit formed by the Hanoverian Army and was certainly an elite unit fighting formidable in Flanders from 1793 to 1794. Some of the survivors formed the light (rifle) battalions of the KGL.


Not complaining but why did you start with the late uniforms? Also will there be no 3rd tech tree?

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QuintusHortensius Author

There will be more tech-trees but those take time and even more research which we can't provide for the next update.
And the former team started with the late-era uniforms and we took over from them. Furthermore, the short timeframe enables us to add more things to the game, as recruitable historical characters with accurate portraits.

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