The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Big Day Today - Outside Tram Ride - Map v0.5 (view original)
Big Day Today - Outside Tram Ride - Map v0.5
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
deathparadeNL
deathparadeNL - - 2,061 comments

nice but i hope you will fix that because i can see that you can wander off there O_o

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

Of course I will fix it. I only did the doors till now. I'll finish the rest of the building soon.

Reply Good karma+1 vote
AlekZanDer
AlekZanDer - - 2,695 comments

I'm sure that the GoldScr engine will run this map with around 10 fps on my PC. The map is just big.

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

lol. I'll try optimize it to run on old computers. Remember, my computer can't even get bumpmaps working, nor bloom, so I'll remember to focus on system specs. For example, I was really upset when I figured out, after all that downloading NNK didn't even work on my computer. Anyways, back to mapping!

Reply Good karma+1 vote
AlekZanDer
AlekZanDer - - 2,695 comments

I thought you had a powerful PC. But it looks like yours is weaker than mine. But that's a good thing. A really good thing.

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO - - 2,317 comments

Yeah, well, soon, I'm hoping to buy this beast: Dell.com

Then, I can make it the best possible, but I'll still have my old laptop, on which I can test low-end computers. But there will be multiple levels, so you can run it on any computer. But the better you have, the better you get.

Reply Good karma+1 vote
Blue_Dust
Blue_Dust - - 999 comments

I see allot of things that could be improoved:skybox,textures and lighting.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

So, this is part of a new area in the singleplayer campaign. You'll visit this place in Singleplayer AND multiplayer...who can guess what it's based on?

It's early, but it's satisfactory enough to publish. We have loading docks, round streets, a trench, stairs (in which we will have a small, nice garden), heli-pad ... all kinds of stuff. ALL brush based. I've been working on this baby for days. Used mostly HL Textures...for now.

Remember, I didn't get a chance to map the ground properly.

The tram will be suspended in the air, going through holes in the cliffs.
_______________________________________
Mapping: Dexter
Textures: HypernovA textures (By Dexter), Half-Life textures (TEMP)
Time taken: around 14 hours
Map size: Campaign (VERY large)
Programs: Valve Hammer Editor, Photoshop