Hello guys!
As you all know we are working with this custom story, but when we are done with this we are thinking about doing our first full conversion mod.
In that mod we would like to have our own monster. unfortunately we dont know how to create one and we are just wondering if someone that is familiar with creating own monsters could help us?
If anyone will help us we will pay for it ofcourse. Thanks a lot guys! :)
Перевод на русский выполнен не авторами мода. Это третья часть мода. Установка внутри."Dark...
Ponoř se do děsivého Hunting Ground a jeho skvělého příběhu, který navazuje na děje předchozích módů autorů. Píše se rok 1985 a již...
We fixed a sign on the second floor that could be a little misleading to some when solving the acid puzzle to escape the mansion.
Fixed a sign on the second floor in the mansion that could be a little misleading to some when doing the acid puzzle to escape the mansion.
In this mode everything will be PITCH black except for key item lights along with indication lights in all the boss rooms, you start right away with your...
The normal version of Hunting Ground - Aftergame, you play as intended with no major setbacks. -IMPORTANT- If you want to play the 2dark mode be sure...
Such a great custom story. Thank you.
I have a problem, not a big one but the experience could be much better if I manage to fix it. The bosses' eyes are not glowing and they're supposed to, for what I've seen in gameplays of this mod. How could I fix this?
GAME BREAKING BUG REPORT
In Terry's Descent, it is not possible to pick up the broom. You need it, it's glowing green, but when you try to pick it up, it doesn't move and you cannot interact with it ever again.
Please help
EDIT: The glitch is fixed in the Dark Mode map.
Criticism:
When making the acid, you cannot place in any of the chemicals however which way you want... You have to specifically place 1 chemical at a time, in a very specific order, and you have to turn the... "valve" up top before you're allowed to put in more chemicals.
This has seriously confused me to the point where I thought my game was actually broken.
If you don't want to change it, well fine... but, it would seriously help eliminate confusion if we were allowed to place the chemicals in any order, anywhere, like how it works in Amnesia's base-game. I'm also just not understanding why we have to turn the valve and heat each chemical first before we're allowed to put in the next one...
One of the best, don't let anyone tell you otherwise devs.
Walkthrough for all 6 endings:
My full walkthrough:
Hey guys, I couldn't wait to play your new mode. And I must say I was not disappointed. Your mode is great, just like all your previous modes. I would not deal with criticism of other people on this site at all. Of course, your mode isn't 100% perfect, but it's a fan-made product, and not work of professionals. This is not an absolute top and that's why I give 9/10. Thank you for the time you spent on this mode, because it allowed me to spend time full of fun with your mode. I'm starting to work on translating your mod into my language (Czech). I will publish this translation soon. Thank you again and I hope that negative criticism will not discourage you from further work on Amensia. You have and always will your fans.
Thank you for your words. No the negative criticism doesn't affect us, the Corona virus is the real reason why we have stopped with Amnesia mods dor the moment :/ Our next mod will be a small one but it will just as good as Aftergame... we hope that anyways :D
I'm sorry but you all have to be trolling.