Well time has come and you can now fully enjoy the HOTD mod for Warband complete with Multiplayer. Ignore the module system and just place the other folder where other mods go and then play like usual.
Well time has come and you can now fully enjoy the HOTD mod for Warband complete with Multiplayer. I have only set up death match/team death match and siege game modes, I don't plan on doing any others for the mod.
Warband has some new stuff which I took advantage of such as the new menu pics and pics for castles, towns and etc. Overall there isn't much new as this port is mostly to allow players to play the mod no warband as when I originally released the mod for M&B not as much people played that anymore.
The only problem at the moment is that the zombies seem to run instead of walk and that's due to weight restrictions or something like that but I'll try and fix that sooner or later. Never had this problem in M&B though.
Note
Ignore the module system and just place the other folder where other mods go and then play like usual.
congratulations, looks good! Downloading :)
downloading
Yea, finally.
Now I'm gonna become tester and bug-searcher (again :) ) and I'll give you feedback if I'll notice anything suspected or not working correctly.
You're great man, xPearse.
Thank you xPearse for this mod you deserve a shrine however I am too lazy to make one so I will just slay a 1000 zombies in your name.
Thanks for the release! I'm using Warband ver 1.153 and I see a folder named HOTD Warband Module_system 1.153. But I'm confused with what to do with its content. Or should I ignore it?
Yea just ignore it, that's the development code folder for people who want to make personal edits to the mod.
Oh, thanks for clearing that up. Cheers mate
Oh my god with some tweaks that mod could become a Crows x Worst game (you know the manga).
Never heard of it.
really? xD i i think i should download it than... xD if there was crows/worst mod that would be pretty cool... xD towns being schools and castles little hangout places xD haha would be nice to see
I know right =). I tried to do so but i'm no modder, i used the fighting move from Kengeki Gaiden, it looked a little bit better but there was still a lot of work to do. But it's true that this mod is in my opinion the best to start a Crow/Worst mod.
Well im thinking of doing some more for this mod so im up for suggestions on what you would want me to add, I'll create a news post for more info.
Oh ok thank you xPearse. Well i guess the first thing coming to my mind is new Animations for Fist-fighting (because the manga is basically about that). But this is kind of a lot to ask. And if one day it will be release as a sub-mod, there is one issue, we can't use Kengeki fighting animation (the person can't be contacted to ask permission). Hum after that it's just a matter of changing some town into school building. And change every unit into students and TFOA members. "Bandits" will be gangs non affiliated to any school and Cops (roaming in group of 5, but they will represent a great challenge). Maybe change the tanks into bikes or the easy way, don't assign them to any troop. So this list of things can be done by "anyone", it just needs a lot of time (i'm not taking into account the fighting animation, as it's kind of impossible). Well of course thank you again xPearse, it's an incredible mod, even if everything i'm describing here is just mere assumptions, your mod allows me to dream about a Yankee mod in Warband ^^.
Imagine defenfing Suzuran as a town, or bying baseball bats as swords xDD
Anyone hosting a server :D? congrats! awesome SP ;)
I checked the other day but there was nobody there, I think we would have to organise one to get players.
Yes indeed, some sort of event would be great
I'll post a news post asking will players do it at 9:30 two days from now. That's the perfect time for me to play as I can't at any other, I'll host the game.
For whatever reason, this mod doesnt appear in the modules list in the launcher :/
Make sure you put the mod folder and not the folder that it comes in because it will load nothing then, ignore the module system and put the other one where you want.
Hey, Pearse, is it possible to maybe lower the stats of the zombies? I had a whole bunch of guys armed to the teeth with assault rifles and the sort, and I got annihilated by a party of zombies less than my own troop. And that just doesn't make much sense :( Maybe the stats aren't too high, and maybe it's the AI that are terrible (Myself included) but any tweaks there would be great :) Awesome mod man... Could you add Itachi Uchiha? Because... Itachi... fighting zombies.... would be rather Ironic I guess, seeing as he's edo tensai... but I ramble on. -end of message
Yea I'll add that to the to do list, you can fight the zombies easier in the M&B version as for technical reasons the zombies won't walk in warband. I have't saw Naruto so I don't know about adding anything from that, I do have a Naruto headband in the mod that I did ages ago.
It wont work for some reason.
I need more information than that, did you put the hotd folder (Not module system) in the correct location.
Is the mod only for version 1.158 of warband and if so please update it
The latest patch silly.
the game dosen't start why?
Give me more info.
Can you plz make a full detail description on how to install the mod and make sure its working
It does work if you installed it properly, ignore the module system and just place the other folder where other mods go and then play like usual.
please answer is that I want to play is good that penalty does not serve me look fa explain to me by what I placed modules and Don will not come after me when I was playing I get nothing but Planco native or not I get the game = (ayudaaaaaa by faovr
Try to make a single post next time, it gets real messy. Put not the module folder in the modules folder where other mods go, you should understand how to do this on your own.
After I have installed the game and put it in the modules folder, it wont show up on the start up screen! Help?!?!
Ignore the module system folder and place just the other one in the modules folder.
does this work on v.1.134 of warband?
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Hey yeah I have a problem with the mod. I did put the HOTD mod where it should be (and no i didnt put the module system). every time i open up the game it goes to do the loading screen. Then its just gonna load a little and then it shows this "Unable to open file: CommonRes\wp_mp_objects_a.brf". What does it happen like that? Is it normal? Need your help cause i really wanna play the mod. It looks great.
What folders does everything go in?
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Anyone still playing the mod in 2019 ?
I have M&B Warband 1.172 and I wanted to add some triggers to the shotguns using the included module system but something's wrong
all the others module systems are acting much more different than this specific one from you, xPearse.
1) I am using Notepad ++ to add changes and stuffs in module_items. After running build_module.bat, it starts to OPEN all of my process_module.py files in Notepad ++ I dunno why, it doesn't happen usually with other module systems from other mods.
2) The last information after closing all of this process_module.py is 'Could not find *.pyc
3) After changing the *.py to the *.pyc and starting build_module.bat, another weird thing happens. All of the .pyc files dissappeared and build_module.bat says for all "Processes" example " 'process_skills.py' is not recognized as an internal or external command, operable program or batch file "
So I stucked and I cannot add triggers for shotguns make them a real shotguns. I remember a lot of time ago, maybe 2-3 years ago, I was able to do it but I had different computer. I dunno what am I doing wrong. Any advices?