Graphic overhaul and visual upgrade plus other little changes.

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T6 Overlord
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Ahrimansiah
Ahrimansiah - - 3,216 comments

god ur doing gods job bro!

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grunt10000
grunt10000 - - 113 comments

This Bad Boy commander my favorite unite of inferno faction .wow Imagine how will it be if you equip this variant with the vorpal blade a full blade this time filled with hell energy originaly had but the main half of it funny. using that sword he can telleport like his more potent counterpart the Archdemon and this upgrade giving him a passive like osidian skin partialy rezistent or completly imune to magic + some magic spells fire bassed example Fire wave and torrent of damnation ,two powerfull spells first one going in stright line fire rupting from the ground and the other one beign a vortex of doom and flames spining arround him a few tiles to damage what corners him another pasive 4 him like blood rites every time he strikes regenerates mana.For second upgrade you can change the pit fiend, you can give him a scyte and turn him partialy translucent giving him a passive bonus when shooters strike to miss or ignore the hit like the ghost of necropolis you can give him a passive like a chanche to apply vulnerability on hit unit 4 one turn + have and some spells to example soul caging and the reaping cross.One consuming the soul(s) of the fallen unit to regenerate his health or stack like vampire of necropolis have but only when they kill one stack from a unit and the other one beign a sweep with his scyte in a cone that slow the enemies and gives em a negative curse like bleeding 4 a few turns. the third variant upgrade can have a staf.This variant will turn him in to a powerfull spellcaster.VERY durable in melee benefiting from a passive like onix born ability 4 example this will make him more rezilient to melee but will move less.You can give him some teribly powerfull spells example,Star of the damned ,the sigil of calamity and curse of eternity.The first spell will be a falling meteor AOE fire dmg the second will be something like implosion spell but dealing fire dmg to all and the third spell will entrap with stone 4 one turn all units some might rezist like units of lvl 6 and 7 will not be affected by the curse but the tiers of 1-5 beign vulnerable.

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