The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

Post news Report RSS HWR Inside#9 - Times of changes

No big news, just comments on our project at the moment

Posted by on

Hi everyone,

I've been the spokesman of our mod and have been publishing news and comments here. This has happened informally as for most of us modding has been a hobby. I have set new projects with new goals and although I'm always willing to help JK, Moleman and Krnt, I won't be publishing things in the name of HWR. So, no fights, nor vanities, just coherence.

To be honest, you don't loose anything, once I am the less skilled in the team. I just brought this up in the case you notice any new spokesman. HWR has a lot of things done and to be done, but it will be brought by somebody else. Also, at the moment HWR is the mod far ahead of any other concerning HW universe in terms of content. Not because "we are better" and all these vanities, but because most modders are in an interval, waiting for Gearbox and their new technology.

Talking about that, the "new-renderer" statement is powerful, hã? You might not think so, but I've been noticing "old" modders dusting off some ideas, so we should expect good news in the future, not only those brought by Gearbox.

See you around.

Comments
Hell_Diguner
Hell_Diguner

Cheers mate. Stay in the loop, will ya? We need all the "old-timers" we can get. When Gearbox/BBI do release something, the flood of new blood won't have many long-time fans who "get" the Homeworld franchise.

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InfectedGrowth
InfectedGrowth

Agreed. I can't wait for all my friends to finally know this wonderful franchise, but it's the faithful fans that have stuck around all these years that make it so great. Thanks Chimas, and good luck. :)

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