Enhanced Shaders Ultimate 1.0 out now! Breathe new life into a classic! Greatly enhanced graphics for Half-Life Source using a custom ENBSeries configuration and palette texture! Check the screens and video... - Adaptive Bloom - Adaptive Depth of Field - SSAO - Screenspace ambient occlusion (ambient soft-shadowing) - Per-pixel lighting or Phong shading - Color correction
A slow walkthrough of the control room in 'Blast Pit' showcasing the enhanced shaders. You will see the effects toggled off and on later in the video. Notice the Depth-of-field focusing effect when the shaders are enabled; the effect simulates the eye refocusing on objects at different distances, and contributes greatly to a sense of immersion in the game world. It's like 3D ... only 2D! lol
A slow walkthrough of the control room in 'Blast Pit' showcasing the enhanced shaders. You will see the effects toggled off and on later in the video. Notice the Depth-of-field focusing effect when the shaders are enabled; the effect simulates the eye refocusing on objects at different distances, and contributes greatly to a sense of immersion in the game world. It's like 3D ... only 2D! lol
Looks like HLS has been updated with the Source Engine 2009.
Do you mean this mod makes it look like 2009, or that Steam updated the HL:S engine to the latest? In any case, even the latest Source engine does not have SSAO or Depth of Field shaders... ;)
No it makes it look like 2009.
Or even 2010.
W00t! Thanks! ;)
This mod means I should get HL:S
It's actually still a very fun game to play ... and you get to see where all the HL2 ideas started. Good times.