Half-Life Coop is a mod for Half-Life 1 that adds a cooperative mode to the game's campaign. Unlike other coop mods like Svencoop or DC coop, it does not change important aspects about the game, because the objective of this mod is to be compatible with the servers of Half-Life 1 and keep it as vanilla as possible.
Exactly, I just created my own dll that weighs only 854 KB, now none of the players can kill each other and now they can freely change the model. Put this on your dedicated server or Half-Life after installing the base mod.
Change Log: 31/05/20:
Now you can customize NPCs models.
Example if you use ripent:
{
"origin" "*number* *number* *number*"
"targetname" "*Monster name*"
"angle" "*number*"
"model" "models/*custom NPC model path*"
"classname" "monster_barney" (or another NPC)
}
Need to know: Not every NPC is customizable.
HOW TO know the origin? is there are command?
Я могу сменить карту только через консоль. Из-за этого обрезается пол игры.Пофиксите пж. А так мод заебумба.
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Change Log: 2/12/20
Now you can get awarded with score after killing a monster, with other more changes.
Change Log: 1/02/23:
Now you can disable the gauss jump by writing the next cvar: "mp_nogaussjump 0/1"
Sergeant NPC deleted because of lack of purpouse.
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