The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.

Description

MMOD: Classic is an addon that changes almost of MMOD-customizable-features in order to restore the Half-Life 2 feels, making some stuff lore-friendly, with new contents. Please read the ReadMe text file, or just from down here, for installation instructions and extras!

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MMOD : Classic
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Fooltaurus
Fooltaurus - - 91 comments

thanks for doing this for our players !

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IDKFA-93
IDKFA-93 - - 89 comments

Great work!

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XRGMUser
XRGMUser - - 94 comments

By mod folder, you meant to put it in the "custom" folder, right?

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silent- Author
silent- - - 33 comments

Yes.

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XRGMUser
XRGMUser - - 94 comments

Is it okay to use your Gluon viewmodel on an addon I'm going to make called "Usable weapons in MMod"? Apparently, I don't see the usable gluon and other weapons anymore on ModDB.

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silent- Author
silent- - - 33 comments

Yeah, I allow it, but as usual you have to give proper credits though.

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Blue199
Blue199 - - 6,971 comments

😳

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Yarkov_Desorec_2
Yarkov_Desorec_2 - - 150 comments

Please make classic hud without health and battery icons...

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silent- Author
silent- - - 33 comments

Sounds ideal! I might try to add an option for enabling health/battery icon in the future, but I gotta learn how to do those stuff later since I did not know how to do much GUI or such.

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Yarkov_Desorec_2
Yarkov_Desorec_2 - - 150 comments

You need to take file from early versions of mod...

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oden33390
oden33390 - - 33 comments

Have you considered adding this to gamebannana?

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silent- Author
silent- - - 33 comments

No.

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WAcrobat19
WAcrobat19 - - 85 comments

overall tried it with Ravenholm, and it was a pretty fun experience

my only complaint is the Pulse Rifle's reload. I always preferred the magazine reload instead of the self-reload thing it does

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UGLIES
UGLIES - - 248 comments

The blood is fine for low spec users, but the focken' muzzle flash is make me lag, oh yeah, and please put NPC ar2 muzzle flash to ar2 Viewmodel

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Lemonov_
Lemonov_ - - 12 comments

Can you make an option to keep the MMod AR2 reload? I really like it, that's my single favourite feature.

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Breeza
Breeza - - 2 comments

Keeping the AR2 reload from MMod would be nice, the vanilla's reload animation seems pretty inconsistent.

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thelochnessbombster
thelochnessbombster - - 331 comments

How is it inconsistent, ignoring gameplay decisions (magazines for the ammo items makes them easier to see, and the ammo limits don't make sense for literally everything (not just the AR2)) and some lazy oversights (NPCs use the same reload animation used by the cut OICW, although it could have been left that way on purpose so players know when enemies are reloading)?

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Stevie-Akers
Stevie-Akers - - 152 comments

the AR2 reload uses the reloading animation of the Flare rifle, which was a single shot weapon. It's why MMod portrays it the way it did, outside of the magazines.

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Guest - - 690,864 comments

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