The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.
Iconic combat shotgun, as seen in many movies and videosgame. Manual and automatic versions.
not available :C
A minor nitpick with animations: orange plate on HEVs left armored sleeve facing away from the player, when it should be facing to the player
My only nitpick is that the full auto doesn't have the satisfying Chk-Chnk from the pump. But that kinda comes with it being full auto *Grin*.
Correction:
My only Nitpicks are the lack of Satisfying pump-slide sounds after firing, AND that there's a bug in how the crosshairs are set-up that cause all weapon crosshairs outside of irons to vanish when aiming at an enemy.
(I fixed this by decompiling the VPK, editing and correcting Weapon_shotgun" and recompiling it).
Can you fix the Iron Sights? I can't see ****!
Hey man! Just wondering, did you remove your uploads for BMS? I can't seem to find ANY of them on the workshop :/
VIDEOSGAME
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