Adds faction-specific names for cities and generals, the names of which will change to reflect the historical language of the faction that owns them. These names were reconstructed using information of the historic dialects/languages of the factions of the relevant periods. (Beware that most of the game's settings take place before the well-known "Classical" versions of Greek and Latin were around, so the mod's Archaic versions of Greek and Latin names may not be instantly recognizable to classicists). Though no DLC or other mods are required for this mod to function, it does include support for the scenarios of DLC and certain other mods (my own Iberia, Latium and Skirmish Maps mods, and the developer-made Macedon mod). All-in-all, the mod contains over 20,500 unique possible city and general names across all settings and factions.

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CityNameLanguage

CityNameLanguage

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Adds faction-specific names for cities and generals, the names of which will change to reflect the historical language of the faction that owns them...

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Fristi61 Creator
Fristi61 - - 18 comments

Updated to add support for the newest version of the Alternate Start Dates mod.

Reply Good karma+1 vote
Fristi61 Creator
Fristi61 - - 18 comments

Updated to add support for the newest version of the Latium mod.

Reply Good karma+1 vote
Fristi61 Creator
Fristi61 - - 18 comments

Updated to add support for the newest version of Alternate Start Dates

Reply Good karma+1 vote
Fristi61 Creator
Fristi61 - - 18 comments

Updated to add support for latest version 0.7 of the Iberia mod

Reply Good karma+1 vote
Fristi61 Creator
Fristi61 - - 18 comments

Now updated to add support for the More Playable Invaders and Alternate Start Dates mods

Reply Good karma+1 vote
Fristi61 Creator
Fristi61 - - 18 comments

Now updated to add support for the latest update to the Latium mod.

Reply Good karma+1 vote
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